1/2 RIP Niklaus #Wirth. Wirth's #Pascal was among the first programming languages I actually enjoyed, after a long love-hate with #Fortran, #AssemblyLanguage and #PL1. I did loads of programming in Pascal in the 1970s and 1980s, on mainframes and on the first IBM PCs (#TurboPascal).
January 3, 2024 at 9:08 PM
1/2 RIP Niklaus #Wirth. Wirth's #Pascal was among the first programming languages I actually enjoyed, after a long love-hate with #Fortran, #AssemblyLanguage and #PL1. I did loads of programming in Pascal in the 1970s and 1980s, on mainframes and on the first IBM PCs (#TurboPascal).
Commander X16 65C02 Assembly Tutorial – Episode 1
#CommanderX16 #AssemblyLanguage #WDC6502 #RetroComputing #X16Tutorial
theoasisbbs.com/commander-x1...
#CommanderX16 #AssemblyLanguage #WDC6502 #RetroComputing #X16Tutorial
theoasisbbs.com/commander-x1...
Commander X16 65C02 Assembly Tutorial – Episode 1 - The Oasis BBS
This 65C02 assembly tutorial walks through your first program on the Commander X16 using real hardware and the ca65 assembler.
theoasisbbs.com
May 20, 2025 at 1:16 PM
Commander X16 65C02 Assembly Tutorial – Episode 1
#CommanderX16 #AssemblyLanguage #WDC6502 #RetroComputing #X16Tutorial
theoasisbbs.com/commander-x1...
#CommanderX16 #AssemblyLanguage #WDC6502 #RetroComputing #X16Tutorial
theoasisbbs.com/commander-x1...
Exploring sharkC64 Features on the Commodore 64
#Commodore64 #sharkC64 #C64 #RetroComputing #C64Development #AssemblyLanguage
theoasisbbs.com/exploring-sh...
#Commodore64 #sharkC64 #C64 #RetroComputing #C64Development #AssemblyLanguage
theoasisbbs.com/exploring-sh...
Exploring sharkC64 Features on the Commodore 64 - The Oasis BBS
Discover new sharkC64 features like function parameters and call chaining in this Programming Redux video for retro coding enthusiasts.
theoasisbbs.com
June 11, 2025 at 1:20 PM
Exploring sharkC64 Features on the Commodore 64
#Commodore64 #sharkC64 #C64 #RetroComputing #C64Development #AssemblyLanguage
theoasisbbs.com/exploring-sh...
#Commodore64 #sharkC64 #C64 #RetroComputing #C64Development #AssemblyLanguage
theoasisbbs.com/exploring-sh...
Well, the collisions are much better now... tho the physics do leave a lot to be desired lol
#gamedev #indiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #gameboy #assembly #assemblylanguage #assemblyprogramming #celeste #celestegame
#gamedev #indiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #gameboy #assembly #assemblylanguage #assemblyprogramming #celeste #celestegame
July 2, 2025 at 11:41 PM
Well, the collisions are much better now... tho the physics do leave a lot to be desired lol
#gamedev #indiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #gameboy #assembly #assemblylanguage #assemblyprogramming #celeste #celestegame
#gamedev #indiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #gameboy #assembly #assemblylanguage #assemblyprogramming #celeste #celestegame
Hand Coded Assembly Beats Compiler
#C64 #AssemblyLanguage #EmbeddedSystems #ARMDevelopment #RetroComputing
theoasisbbs.com/hand-coded-a...
#C64 #AssemblyLanguage #EmbeddedSystems #ARMDevelopment #RetroComputing
theoasisbbs.com/hand-coded-a...
Hand Coded Assembly Beats Compiler - The Oasis BBS
Piers compares hand-rolled assembly vs compiler-generated code for a software-defined C64 ROM. The results may surprise you.
theoasisbbs.com
July 30, 2025 at 1:19 PM
Hand Coded Assembly Beats Compiler
#C64 #AssemblyLanguage #EmbeddedSystems #ARMDevelopment #RetroComputing
theoasisbbs.com/hand-coded-a...
#C64 #AssemblyLanguage #EmbeddedSystems #ARMDevelopment #RetroComputing
theoasisbbs.com/hand-coded-a...
Rewriting a Compiler for the Commander X16 and Foenix F256K
#RetroComputing #CommanderX16 #FoenixF256 #RustLang #HomebrewCompiler #ModernRetroDev #AssemblyLanguage #ClassicComputing #SoftwareDevelopment
theoasisbbs.com/rewriting-a-...
#RetroComputing #CommanderX16 #FoenixF256 #RustLang #HomebrewCompiler #ModernRetroDev #AssemblyLanguage #ClassicComputing #SoftwareDevelopment
theoasisbbs.com/rewriting-a-...
Rewriting a Compiler for the Commander X16 and Foenix F256K - The Oasis BBS
Modern Retro Dev rewrites their retro systems compiler in Rust, improving code quality, adding platform support, and testing performance with classic benchmarks.
theoasisbbs.com
April 11, 2025 at 1:17 PM
Rewriting a Compiler for the Commander X16 and Foenix F256K
#RetroComputing #CommanderX16 #FoenixF256 #RustLang #HomebrewCompiler #ModernRetroDev #AssemblyLanguage #ClassicComputing #SoftwareDevelopment
theoasisbbs.com/rewriting-a-...
#RetroComputing #CommanderX16 #FoenixF256 #RustLang #HomebrewCompiler #ModernRetroDev #AssemblyLanguage #ClassicComputing #SoftwareDevelopment
theoasisbbs.com/rewriting-a-...
Commander X16 Assembly Language Tutorial: Episode 0 (Windows, MacOS & Linux)
#commanderx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/commander-x1...
#commanderx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/commander-x1...
Commander X16 Assembly Language Tutorial: Episode 0 (Windows, MacOS & Linux) - The Oasis BBS
MooingLemur has created a series of videos of steps needed to prepare your Windows, MacOS, or Linux system for Commander X16 assembly language development.
theoasisbbs.com
November 27, 2024 at 2:16 PM
Commander X16 Assembly Language Tutorial: Episode 0 (Windows, MacOS & Linux)
#commanderx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/commander-x1...
#commanderx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/commander-x1...
Another day and more progress on me following a assembly tutorial for the #gameboy, I changed the code slightly to separate things into multiple files, I still want to change the pixel art as well later.
#retrogamedev #gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage
#retrogamedev #gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage
April 19, 2025 at 8:13 PM
Another day and more progress on me following a assembly tutorial for the #gameboy, I changed the code slightly to separate things into multiple files, I still want to change the pixel art as well later.
#retrogamedev #gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage
#retrogamedev #gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage
Scopriamo assieme il BASIC creato da Lee Davison in assembly per il microprocessore 6502 e proviamolo nell'assemblatore ed emulatore di Michal Kowalski. #retrocomputing #assemblylanguage #6502
www.youtube.com/watch?v=2DAA...
www.youtube.com/watch?v=2DAA...
Enhanced BASIC per la CPU 6502 / Retrocomputing
YouTube video by Mille e Una Avventura
www.youtube.com
September 29, 2025 at 6:09 PM
Scopriamo assieme il BASIC creato da Lee Davison in assembly per il microprocessore 6502 e proviamolo nell'assemblatore ed emulatore di Michal Kowalski. #retrocomputing #assemblylanguage #6502
www.youtube.com/watch?v=2DAA...
www.youtube.com/watch?v=2DAA...
After working all night, I was finally able to get this stupid cow to learn to move on the x-axis, and it was due to things that were 100% my fault.
1:
#gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage #retrogamedev #gameboy #BRgamedev #braziliangamedev
1:
#gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage #retrogamedev #gameboy #BRgamedev #braziliangamedev
June 25, 2025 at 4:07 AM
After working all night, I was finally able to get this stupid cow to learn to move on the x-axis, and it was due to things that were 100% my fault.
1:
#gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage #retrogamedev #gameboy #BRgamedev #braziliangamedev
1:
#gamedev #indiegamedev #homebrew #homebrewdevelopment #assembly #assemblylanguage #retrogamedev #gameboy #BRgamedev #braziliangamedev
Grazie a @commodoreclub riscopriamo l'enciclopedia Input del 1984 pubblicata della De Agostini. All'epoca avevo acquistato il primo numero perché era allegato Champ, il mio primo assemblatore per Commodore 64! #commodore64 #assemblylanguage #retrocomputing www.youtube.com/watch?v=ShdL...
Input del 1984 e Champ Assembler / Commodore 64
YouTube video by Mille e Una Avventura
www.youtube.com
November 30, 2024 at 4:56 PM
Grazie a @commodoreclub riscopriamo l'enciclopedia Input del 1984 pubblicata della De Agostini. All'epoca avevo acquistato il primo numero perché era allegato Champ, il mio primo assemblatore per Commodore 64! #commodore64 #assemblylanguage #retrocomputing www.youtube.com/watch?v=ShdL...
Well, the jump doesn't work perfectly, but you can't infinite jump anymore, also made movement smoother.
#gamedev #inidiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #assembly #assemblylanguage #gameboy #Celeste #CelesteGame
#gamedev #inidiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #assembly #assemblylanguage #gameboy #Celeste #CelesteGame
July 6, 2025 at 8:14 PM
Well, the jump doesn't work perfectly, but you can't infinite jump anymore, also made movement smoother.
#gamedev #inidiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #assembly #assemblylanguage #gameboy #Celeste #CelesteGame
#gamedev #inidiegamedev #BRdev #BrazilianGameDev #homebrew #homebrewdevelopment #retro #retrogamedev #assembly #assemblylanguage #gameboy #Celeste #CelesteGame
Episode 1: Commander X16 Memory Map, Intro to 65c02 Assembly
#commanderx16 #cx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/episode-1-co...
#commanderx16 #cx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/episode-1-co...
Episode 1: Commander X16 Memory Map, Intro to 65c02 Assembly - The Oasis BBS
Learn the Commander X16 memory map and 65c02 processor basics in this info-packed, beginner-friendly video.
theoasisbbs.com
December 2, 2024 at 2:18 PM
Episode 1: Commander X16 Memory Map, Intro to 65c02 Assembly
#commanderx16 #cx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/episode-1-co...
#commanderx16 #cx16 #assemblylanguage #assemblylang #development
theoasisbbs.com/episode-1-co...
Riscopriamo l'enciclopedia "Il mio computer" pubblicata in 96 uscite dalla De Agostini nel 1984. #commodore64 #assemblylanguage #retrocomputing www.youtube.com/watch?v=nuLv...
"Il Mio Computer" del 1984 e Awari Game / Commodore 64
YouTube video by Mille e Una Avventura
www.youtube.com
December 5, 2024 at 3:56 PM
Riscopriamo l'enciclopedia "Il mio computer" pubblicata in 96 uscite dalla De Agostini nel 1984. #commodore64 #assemblylanguage #retrocomputing www.youtube.com/watch?v=nuLv...
Introduction to GNU Binutils: A Beginner's Guide #Binutils #Linux #Assembler #Linker #Debugger #ELF #ObjectFiles #ExecutableFiles #AssemblyLanguage #Opensource #Linuxhowto #Linuxbasics #Commandline
ostechnix.com/introduction...
ostechnix.com/introduction...
Introduction to GNU Binutils: A Beginner's Guide - OSTechNix
GNU Binutils (short for "Binary Utilities") is a set of command-line tools for handling object files, executables, and binary data.
ostechnix.com
February 25, 2025 at 2:06 PM
Introduction to GNU Binutils: A Beginner's Guide #Binutils #Linux #Assembler #Linker #Debugger #ELF #ObjectFiles #ExecutableFiles #AssemblyLanguage #Opensource #Linuxhowto #Linuxbasics #Commandline
ostechnix.com/introduction...
ostechnix.com/introduction...
Finally got that demo working as intended, ended up having to ask on the gbdev discord (which I didn't want to do, for... personal issues I have there...), but oh well..
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retro #retrogamedev #demoscene #assembly #assemblylanguage #gameboy
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retro #retrogamedev #demoscene #assembly #assemblylanguage #gameboy
June 11, 2025 at 10:40 PM
Finally got that demo working as intended, ended up having to ask on the gbdev discord (which I didn't want to do, for... personal issues I have there...), but oh well..
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retro #retrogamedev #demoscene #assembly #assemblylanguage #gameboy
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retro #retrogamedev #demoscene #assembly #assemblylanguage #gameboy
Here's a question, if you use a cow/Madeline hybrid as your sprite for your platformer demo, does it count as a Celeste Fan Game?
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retrogamedev #retro #gameboy #fangame #celestegame #celeste #assembly #assemblylanguage #assemblyprogramming
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retrogamedev #retro #gameboy #fangame #celestegame #celeste #assembly #assemblylanguage #assemblyprogramming
June 23, 2025 at 11:58 PM
Here's a question, if you use a cow/Madeline hybrid as your sprite for your platformer demo, does it count as a Celeste Fan Game?
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retrogamedev #retro #gameboy #fangame #celestegame #celeste #assembly #assemblylanguage #assemblyprogramming
#gamedev #indiegamedev #homebrew #homebrewdevelopment #retrogamedev #retro #gameboy #fangame #celestegame #celeste #assembly #assemblylanguage #assemblyprogramming
Commodore 64 Screen RAM Explained
#Commodore64 #C64Programming #AssemblyLanguage #RetroComputing #8bit
theoasisbbs.com/commodore-64...
#Commodore64 #C64Programming #AssemblyLanguage #RetroComputing #8bit
theoasisbbs.com/commodore-64...
Commodore 64 Screen RAM Explained - The Oasis BBS
Bård of Commodore Tutorials breaks down Commodore 64 Screen RAM, showing how to switch memory screens for game menus and more.
theoasisbbs.com
November 10, 2025 at 2:16 PM
Commodore 64 Screen RAM Explained
#Commodore64 #C64Programming #AssemblyLanguage #RetroComputing #8bit
theoasisbbs.com/commodore-64...
#Commodore64 #C64Programming #AssemblyLanguage #RetroComputing #8bit
theoasisbbs.com/commodore-64...
C64 Studio Development Tools Overview
#C64Studio #Commodore64 #RetroComputing #BASICV2 #AssemblyLanguage #C64Development #VICEEmulator #RetroDev
theoasisbbs.com/c64-studio-d...
#C64Studio #Commodore64 #RetroComputing #BASICV2 #AssemblyLanguage #C64Development #VICEEmulator #RetroDev
theoasisbbs.com/c64-studio-d...
C64 Studio Development Tools Overview - The Oasis BBS
C64 Studio IDE is a Commodore 64 development tool for Assembly and BASIC V2, featuring debugging, graphics, and multiple export formats.
theoasisbbs.com
August 13, 2025 at 1:22 PM
C64 Studio Development Tools Overview
#C64Studio #Commodore64 #RetroComputing #BASICV2 #AssemblyLanguage #C64Development #VICEEmulator #RetroDev
theoasisbbs.com/c64-studio-d...
#C64Studio #Commodore64 #RetroComputing #BASICV2 #AssemblyLanguage #C64Development #VICEEmulator #RetroDev
theoasisbbs.com/c64-studio-d...
Microsoft open-sources Bill Gates’ 6502 BASIC from 1978 https://arstechni.ca... #assemblylanguage #Vintagecomputing #retrocomputing #CommodorePET #commodore64 #Programming #opensource #BillGates #microsoft #retrotech #AppleII #Biz&IT #GitHub #VIC-20 #BASIC #Tech #6502
September 4, 2025 at 5:59 PM
Microsoft open-sources Bill Gates’ 6502 BASIC from 1978 https://arstechni.ca... #assemblylanguage #Vintagecomputing #retrocomputing #CommodorePET #commodore64 #Programming #opensource #BillGates #microsoft #retrotech #AppleII #Biz&IT #GitHub #VIC-20 #BASIC #Tech #6502
September 29, 2025 at 11:58 AM
Continua il corso di Assembly per il C64. In questo video approfondiamo come eseguire calcoli sul processore 6502 che equipaggia la mitica unità floppy 1541 del C64 evitando che lunghi calcoli la blocchino. #commodore64 #retrocomputing #assemblylanguage #mos6510 www.youtube.com/watch?v=NRi-...
Multithreading con l'unità 1541 / Corso di Assembly #29 bis / Commodore 64
YouTube video by Mille e Una Avventura
www.youtube.com
February 24, 2025 at 2:12 PM
Continua il corso di Assembly per il C64. In questo video approfondiamo come eseguire calcoli sul processore 6502 che equipaggia la mitica unità floppy 1541 del C64 evitando che lunghi calcoli la blocchino. #commodore64 #retrocomputing #assemblylanguage #mos6510 www.youtube.com/watch?v=NRi-...