#RoyalJellySoftware
Squishy animation added to sugar bowl #royaljellysoftware
November 30, 2025 at 8:42 PM
Making this tutorial part has been nightmarish. I want to get a new demo out by Christmas. #RoyalJellySoftware
November 30, 2025 at 6:25 AM
They talk now! Also got new item notifications working. #royaljellysoftware
November 23, 2025 at 6:55 AM
Implemented money and upgrade system. Matching, feeding, leveling up a character, even throwing away food gives money to put to upgrading dispensers. Also put in a dispenser limit system, with recharging percentage instead of just a hard cooldown. #royaljellysoftware
November 13, 2025 at 12:32 AM
Saving in action. Added character profiles too. #royaljellysoftware
November 11, 2025 at 1:48 AM
OK, so all the snags are fixed and I figured out after much trial and error how to save all characters, their orders and even the trays. They also save if you leave the screen or even quit (though that's not in the video) #royaljellysoftware
November 11, 2025 at 1:40 AM
So the first draft of the complete gameplay loop I've had in mind for this game is pretty much done. You can serve multiple gluttons now! #royaljellysoftware
November 3, 2025 at 12:24 AM
Getting it work was like pulling teeth. But it's finally working almost exactly as I want it to. (Makes toothless turtle-like grin) #royaljellysoftware
November 1, 2025 at 9:15 PM
Well, finally made the move and ordered test standees. One of each of the two designs. If they meet my standards once they arrive, I'll start taking preorders so I'll know how many more to order. Here's what to expect:
July 18, 2025 at 11:00 PM
You, virgin artsy indie game studio: "Bu-bu-but we only used AI for placeholder assets! We needed to do it!"

Me, based and awesome solo dev of fetish game: (Makes this, doesn't forget to take it out in release version)
#royaljellysoftware
July 1, 2025 at 2:27 AM
More game mode experimenting with GutBuster, playing around with stage shape, game speed, visibility, and a timed alternating feature I tentatively call 'flip mode'. #royaljellysoftware
June 18, 2025 at 3:32 AM
Back in the swing of working on new GutBuster content. I'm currently workshopping a few new weapons. Aiming to get the first DLC update out by July. #royaljellysoftware
June 13, 2025 at 3:24 AM
I made a secret achievement guide over on the Steam Gutbuster community: #royaljellysoftware steamcommunity.com/sharedfiles/...
Steam Community :: Guide :: Secret Achievement Guide
Official guide straight from the dev. Can't figure out the secret achievements? You can see 'em here!...
steamcommunity.com
April 5, 2025 at 10:01 PM
I'm so excited I can't hold it in any more! BIG, LOUD, HONKING announcement for my next game! It's not quite the usual little cloud I'm in, but I smell a great follow-up! Plus, a scratch and sniff physical edition, with free clothespin! #royaljellysoftware
April 1, 2025 at 8:31 PM
Posting something green for St. Patrick's Day! #royaljellysoftware
March 17, 2025 at 10:56 PM
I'm still on break from GutBuster, since I haven't gotten any problems reported since the latest patch. I still have that other game on the burner...it's gonna take more brainstorming, planning, research, and just plain work, but here's some foods I drew. #royaljellysoftware
March 14, 2025 at 11:30 PM
Oh, I can finally put up the GutBuster v1.1 trailer here directly! #royaljellysoftware #weightgain #fatfurry #bbw #ssbbw
March 11, 2025 at 5:42 PM
GutBuster v1.1 is up on Steam and itch! Features performance improvements and QOL updates!
Those of you who own the game, feel free to tell me if any issues pop up, or if any problems are improved. #royaljellysoftware
February 28, 2025 at 3:11 AM
GutBuster v1.1 trailer, coming soon! Keep an eye out for when it's ready! #royaljellysoftware
youtu.be/HkFMpxO5MyY?...
GutBuster v1.1 Trailer
YouTube video by royaljellysandwich
youtu.be
February 26, 2025 at 6:05 AM
Still on the GutBuster update. Thinking I've altered it enough to forego v.1.0.4 and have it go straight to v1.1. I've checked the memory leaks and fixed them, mostly. The Art gallery is going to have twice as much art and a browsing list. #royaljellysoftware
(1/2)
February 23, 2025 at 6:26 AM
Still need to do testing but the latest GutBuster patch is coming along. What to expect:
-Optimizations for better performance on lower end devices.
-New "Replay Scene" and "Tips On/Off" buttons on menu screen
-Some assets redrawn using Godot's own tools to save memory (1/3) #royaljellysoftware
February 16, 2025 at 6:03 AM
GutBuster Splash Screen art. #royaljellysoftware
February 5, 2025 at 5:47 AM
This illustration turned out looking too much like a 90s magazine ad for me not to rework it into one:
#royaljellysfotware
February 2, 2025 at 6:06 PM
GutBuster has been patched yet again, to v.1.0.2. It mostly just affects some stuff in the Steam version, but it was updated on itch, too. #royaljellysoftware
Steam: store.steampowered.com/app/3421430/...
Itch: royaljellysandwich.itch.io/gutbuster
GutBuster on Steam
Digest the ravenous Rebbecca's meals in this arcade style run and gun erotic comedy game. Dodge and blast the chewed food, collect powerups, and spend lipids at the upgrade shop to survive the challen...
store.steampowered.com
January 31, 2025 at 12:12 AM