#MadeWithUnbound
gave this guy a blender pass, can't wait to 3d print it
#madeWithUnbound
November 15, 2025 at 9:39 AM
November 13, 2025 at 3:59 PM
from last weekend's production of home cooked #sofubi, my kids behind me shouting "MAKE IT MORE PINK!"😅
All #madeWithUnbound
November 12, 2025 at 10:06 AM
guess I got addicted to toy sculpting😅
#madeWithUnbound #sofubi
November 10, 2025 at 2:41 PM
new sunday monster! I wonder if any of my japanese peers will recognize the inspiration material for this guy
#sofubi #madeWithUnbound
November 9, 2025 at 9:13 AM
fresh off the 3d printer.
I used a fun mix of resins, 1 part water washable + 1 part flexible resin. The thing is quite sturdy, similar to plastic toys. And surprisingly, I was still able to wash the final print in plain water.
#madeWithUnbound #sofubi #3DPrinting
October 13, 2025 at 8:13 AM
new sofubi bootleg toy #madeWithUnbound
October 10, 2025 at 4:45 PM
I took the games out of the game engine😆
* beta testers credited and payed for their services
#madeWithUnbound #sofubi
October 5, 2025 at 6:50 AM
now I need to explain to my son this is not a toy 🤨
#madeWithUnbound #resinPrint
September 27, 2025 at 6:59 AM
my kaiju is done 🤓
In Japan they make toys like that in soft vinyl since the 1950s, they are called #sofubi. I'm no japanese craft master, so off to the 3d printer it goes.
#madeWithUnbound
September 26, 2025 at 6:03 AM
early morning kaiju sculpt
#madeWithUnbound
September 23, 2025 at 5:13 AM
In this introductory quick tip video we learn how to attach constraints to models to create all types of physical interactions. 🎲🎲

#madeWithUnbound #gameDev
August 14, 2025 at 3:01 PM
In this week's quick tip video we cover triggers.

There are tons of ways to use them, but in this scene we light up bumpers on a galactic pin ball table. How will you use them in your game?!

youtu.be/YwDlRJO7CFw

#gameDev #madeWithUnbound
Unbound Physics Quicktip - Triggers
Try Unbound for free: www.unbound.io Unbound's joyful, intuitive sculpting experience is now even more powerful with physics. In this quick tip video we use a trigger and a few logic blocks to…
youtu.be
August 7, 2025 at 3:01 PM
In this Quick Tip we cover the basics of physics in Unbound and how easy it is to set up in your scenes. Add bouncy collisions, dynamic interactions and all types of other physically accurate behavior to your games.

#quickTip #gameDev #madeWithUnbound
July 31, 2025 at 3:02 PM
I made this bad boy using #madeWithUnbound, the shape is still quite simple but I'm happy with the general design.
July 26, 2025 at 12:34 PM
Unbound's joyful, intuitive sculpting experience is now even more powerful with physics. Use collisions, triggers, constraints, physics logic blocks & APIs help you set up complex rigs and behaviors for your game.

Try for free: unbound.io

#gameDev #physics #madeWithUnbound
July 23, 2025 at 3:01 PM
Combine physics, triggers, logic blocks and a touch of custom Lua and you've got Unbound pinball action!

#gameDev #lua #madeWithUnbound
July 18, 2025 at 3:05 PM
More physics action, this time incorporating constraints and some custom Lua logic blocks.

@jrouwe.bsky.social #JoltPhysics #gameDev #madeWithUnbound
July 10, 2025 at 3:05 PM
Testing physics with laps around this bouncy track.

#gameDev #madeWithUnbound
July 1, 2025 at 3:07 PM
Our take on a classic. 🐸

#gameDev #3d #madeWithUnbound
June 20, 2025 at 3:04 PM
We're working hard to roll out physics features. Bet! 🎲💥

#madeWithUnbound #gameDev
June 10, 2025 at 3:04 PM
Grid Garden updates have been planted! 🌱

@baconandgames.com and I added a bunch of new sand tiles and the whole game, including models and source code, are available for free!

unbound-io.itch.io/unbound-grid...

#madeWithUnbound
May 22, 2025 at 11:31 AM
about to start work on the monster ai used in the storage room area and made this debug marital for its pathing
#IndieGames #IndieDev #Programing #Horror #IndieHorror #Art #Gaming #MadeWithUnbound
May 21, 2025 at 12:34 AM
Recorded a fly over of this scene, I"m obsessed with mixing real world scenery with 3d models and post processing in @unrealengine.bsky.social The modular buildings were created using @unbound-io.bsky.social.

#madeWithUnbound #UE5
May 19, 2025 at 11:08 AM
May 19, 2025 at 1:57 AM