☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
November 9, 2025 at 3:10 PM
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
October 28, 2025 at 8:14 PM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
October 21, 2025 at 6:14 PM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
A #GameDesignBrunch toast: to the most useless but essential part of your game! 💖
A weirdly specific item. Random table for bad dreams. Rule for what rain smells like. Zero advantage but 100% at the heart of it all.
What's your game's most beautiful useless detail?
#TTRPG #RPGDesign #IndieGames
A weirdly specific item. Random table for bad dreams. Rule for what rain smells like. Zero advantage but 100% at the heart of it all.
What's your game's most beautiful useless detail?
#TTRPG #RPGDesign #IndieGames
October 12, 2025 at 4:12 PM
A #GameDesignBrunch toast: to the most useless but essential part of your game! 💖
A weirdly specific item. Random table for bad dreams. Rule for what rain smells like. Zero advantage but 100% at the heart of it all.
What's your game's most beautiful useless detail?
#TTRPG #RPGDesign #IndieGames
A weirdly specific item. Random table for bad dreams. Rule for what rain smells like. Zero advantage but 100% at the heart of it all.
What's your game's most beautiful useless detail?
#TTRPG #RPGDesign #IndieGames
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
October 10, 2025 at 9:15 PM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
It's #GameDesignBrunch! Let's talk the moment your "genius" mechanic revealed itself a beautiful unplayable disaster.
The point of no return where you gut it for parts... or double down, lean into the abyss, and call the whole mess art.
Which way did you go? What's your tale?
#TTRPG #GameDesign
The point of no return where you gut it for parts... or double down, lean into the abyss, and call the whole mess art.
Which way did you go? What's your tale?
#TTRPG #GameDesign
October 5, 2025 at 4:22 PM
It's #GameDesignBrunch! Let's talk the moment your "genius" mechanic revealed itself a beautiful unplayable disaster.
The point of no return where you gut it for parts... or double down, lean into the abyss, and call the whole mess art.
Which way did you go? What's your tale?
#TTRPG #GameDesign
The point of no return where you gut it for parts... or double down, lean into the abyss, and call the whole mess art.
Which way did you go? What's your tale?
#TTRPG #GameDesign
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
October 5, 2025 at 12:21 PM
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
October 4, 2025 at 12:18 AM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
September 21, 2025 at 12:08 PM
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
September 21, 2025 at 3:11 PM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
February 2, 2025 at 12:07 PM
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
I learned, esp from 90s games:
1) can't rely on readers/players to grasp unreliable narrators
2) word weight matters so much, so even if blunt about a contrary thing in a spot, people will bend over backwards to rationalize it away
#TTRPG #GameDesignBrunch
Tag days feed: bsky.app/profile/did:...
1) can't rely on readers/players to grasp unreliable narrators
2) word weight matters so much, so even if blunt about a contrary thing in a spot, people will bend over backwards to rationalize it away
#TTRPG #GameDesignBrunch
Tag days feed: bsky.app/profile/did:...
April 14, 2024 at 3:40 PM
I learned, esp from 90s games:
1) can't rely on readers/players to grasp unreliable narrators
2) word weight matters so much, so even if blunt about a contrary thing in a spot, people will bend over backwards to rationalize it away
#TTRPG #GameDesignBrunch
Tag days feed: bsky.app/profile/did:...
1) can't rely on readers/players to grasp unreliable narrators
2) word weight matters so much, so even if blunt about a contrary thing in a spot, people will bend over backwards to rationalize it away
#TTRPG #GameDesignBrunch
Tag days feed: bsky.app/profile/did:...
I made feeds for #RPGDesign and for #TTRPG tag days like #TTRPGRising.
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
October 24, 2024 at 2:31 PM
I made feeds for #RPGDesign and for #TTRPG tag days like #TTRPGRising.
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
Sun is technically #GameDesignBrunch day, so #GamePressChat or something like that might be a good companion.
We have #TabletopTuesday and #TTRPGThoughts for Tues, so maybe #TightTextTips?
Fri is FF of course, plus #FridayFinds. Hmmm, maybe #FinetuneFriday?
Just spitballing.
We have #TabletopTuesday and #TTRPGThoughts for Tues, so maybe #TightTextTips?
Fri is FF of course, plus #FridayFinds. Hmmm, maybe #FinetuneFriday?
Just spitballing.
June 11, 2025 at 4:42 AM
Sun is technically #GameDesignBrunch day, so #GamePressChat or something like that might be a good companion.
We have #TabletopTuesday and #TTRPGThoughts for Tues, so maybe #TightTextTips?
Fri is FF of course, plus #FridayFinds. Hmmm, maybe #FinetuneFriday?
Just spitballing.
We have #TabletopTuesday and #TTRPGThoughts for Tues, so maybe #TightTextTips?
Fri is FF of course, plus #FridayFinds. Hmmm, maybe #FinetuneFriday?
Just spitballing.
Speaking of #TTRPG feeds, one for promo & discussion tag days! Two tags each day.
Let's build up our #TTRPGCommunity space here.
YOU can create the momentum!
Use the tags, follow the feed, & help create more #TTRPGSky interaction & connections.
bsky.app/profile/did:...
#TTRPGRising
Let's build up our #TTRPGCommunity space here.
YOU can create the momentum!
Use the tags, follow the feed, & help create more #TTRPGSky interaction & connections.
bsky.app/profile/did:...
#TTRPGRising
December 28, 2023 at 3:34 PM
Speaking of #TTRPG feeds, one for promo & discussion tag days! Two tags each day.
Let's build up our #TTRPGCommunity space here.
YOU can create the momentum!
Use the tags, follow the feed, & help create more #TTRPGSky interaction & connections.
bsky.app/profile/did:...
#TTRPGRising
Let's build up our #TTRPGCommunity space here.
YOU can create the momentum!
Use the tags, follow the feed, & help create more #TTRPGSky interaction & connections.
bsky.app/profile/did:...
#TTRPGRising
☕️🎲 Time for our #GameDesignBrunch!
What mechanics or themes are you currently working on?
Let’s chat over coffee about design challenges, cool concepts, and inspirations.
Who knows, you might spark someone’s next big idea! 💡👇
#TTRPG #IndieGameDev #SundayVibes
What mechanics or themes are you currently working on?
Let’s chat over coffee about design challenges, cool concepts, and inspirations.
Who knows, you might spark someone’s next big idea! 💡👇
#TTRPG #IndieGameDev #SundayVibes
October 20, 2024 at 2:10 PM
☕️🎲 Time for our #GameDesignBrunch!
What mechanics or themes are you currently working on?
Let’s chat over coffee about design challenges, cool concepts, and inspirations.
Who knows, you might spark someone’s next big idea! 💡👇
#TTRPG #IndieGameDev #SundayVibes
What mechanics or themes are you currently working on?
Let’s chat over coffee about design challenges, cool concepts, and inspirations.
Who knows, you might spark someone’s next big idea! 💡👇
#TTRPG #IndieGameDev #SundayVibes
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
September 18, 2025 at 6:19 PM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
☀ Happy Sunday afternoon (sorry I'm late), #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
July 20, 2025 at 4:38 PM
☀ Happy Sunday afternoon (sorry I'm late), #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
September 6, 2025 at 3:11 PM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Motif Approach to Conflict: Universal Hits & Conditions
Universal Hits and Social Conflict in Motif
One of the most fascinating and often surprising aspects of standard Motif builds is how the system blurs the lines between physical, emotional, mental, and social conflicts. In many TTRPGs, combat is the primary focus, with other interactions often r
thoughtpunks.com
August 17, 2025 at 6:12 PM
One of my favorite things in basic Motif builds is people discovering they can wear someone down with social efforts as much as (if not even better than) coming to blows. What's one of your favorite things about your designs?
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
thoughtpunks.com/mot...
#TTRPG #IndieDev #RPGDesign #GameDesignBrunch
Happy #GameDesignBrunch! Pour one out for one of the worst tips: "Make it balanced."
Balance is a cage for creativity. Give me beautiful broken systems that create messy memorable stories!
What sacred rule of "good design" are you gleefully breaking this week?
#TTRPG #GameDesign #RPGDesign
Balance is a cage for creativity. Give me beautiful broken systems that create messy memorable stories!
What sacred rule of "good design" are you gleefully breaking this week?
#TTRPG #GameDesign #RPGDesign
October 19, 2025 at 4:12 PM
Happy #GameDesignBrunch! Pour one out for one of the worst tips: "Make it balanced."
Balance is a cage for creativity. Give me beautiful broken systems that create messy memorable stories!
What sacred rule of "good design" are you gleefully breaking this week?
#TTRPG #GameDesign #RPGDesign
Balance is a cage for creativity. Give me beautiful broken systems that create messy memorable stories!
What sacred rule of "good design" are you gleefully breaking this week?
#TTRPG #GameDesign #RPGDesign
I made feeds for #TTRPG tag days like #FollowFriday and #RPGDesign.
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
October 18, 2024 at 6:22 PM
I made feeds for #TTRPG tag days like #FollowFriday and #RPGDesign.
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
I know there's a lot of #Twitter newcomers. Feeds are big thing here. If you don't have this post & need a link, they're in my profile.
Tag Day Feed: bsky.app/profile/did:...
TTRPG Game Design Feed: bsky.app/profile/did:...
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
April 13, 2025 at 12:08 PM
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
February 23, 2025 at 1:25 PM
☀ Happy Sunday morning, #TTRPG friends! ☀
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
Today's #TagDay hashtags are #SelfPromoSunday to share all your promos and #GameDesignBrunch to share your #RPGDesign thoughts and dev work. Be sure to join in and help our #TTRPGCommunity connections grow!
For my new #TTRPG, #Vamily, and #Queer friends coming in, you can still follow & do tag days like the old days!
1) Like and pin the tag days feed: bsky.app/profile/did:...
2) Host or contribute a couple tag day threads every week. Get engaged & build our space up. Let's see our community grow!
1) Like and pin the tag days feed: bsky.app/profile/did:...
2) Host or contribute a couple tag day threads every week. Get engaged & build our space up. Let's see our community grow!
May 14, 2024 at 11:04 AM
For my new #TTRPG, #Vamily, and #Queer friends coming in, you can still follow & do tag days like the old days!
1) Like and pin the tag days feed: bsky.app/profile/did:...
2) Host or contribute a couple tag day threads every week. Get engaged & build our space up. Let's see our community grow!
1) Like and pin the tag days feed: bsky.app/profile/did:...
2) Host or contribute a couple tag day threads every week. Get engaged & build our space up. Let's see our community grow!