#EndeyPicrewReborn
Finally exported everything from SAI, imported to Picrew and created icons.

First category is 100% done!

It contains 1260 images:
10 Body options x 9 chassis colors x 14 core colors

#EndeyPicrewReborn
January 25, 2026 at 10:47 PM
Cleaning up markings and fixing up stuff
Takin it all one step at a time to not mess everything up again

#EndeyPicrewReborn
January 18, 2026 at 7:34 PM
I really did let my page die off after that picrew got privated. Too bad it was reawakened with a drama that didn't have to go public.

If anyone is still checking in - New picrew is in the making. This one more extended and better planned :)

#EndeyPicrewReborn
January 15, 2026 at 12:23 PM
#EndeyPicrewReborn update!

Not much changed, just 2 new things, but a lot of what im doing rn is resorting pictures and adjusting small things.

While Picrew allows me to upload them to the maker in bulk, the whole rest requires manual work, which takes A LOT of work. For a lot of options.
January 25, 2026 at 5:59 PM
First time drawing rust, I think it comes out quite good.
Will have to move it from markings to damage category tho, It's way too heavy to keep it there

#EndeyPicrewReborn
January 19, 2026 at 7:16 PM
New #EndeyPicrewReborn update!
Wrist is all good now, so we're back on track.

I took a break from doing the body things for a moment, instead I bring first clothing update.

The body-tight colors selected for now shown below.

+ Same as before, outfits will be separated into:

(1/4)
February 2, 2026 at 10:20 AM