#Csharp
Did you notice that the "What's new in F# 10" page is longer than the "What's new in C# 14" page?

#justTrolling #dotnet #fsharp #csharp

learn.microsoft.com/en-us/dotnet...
learn.microsoft.com/en-us/dotnet...
What's new in F# 10 - F# Guide - .NET
Get an overview of the new features available in F# 10.
learn.microsoft.com
November 11, 2025 at 2:59 PM
Today I finally finished implementing the different Blend States - SOLID OPAQUE, ALPHA TRANSPARENT, ALPHA TRANSLUCENT, and ALPHA SOLID TRANSLUCENT! 💖 It feels so satisfying to see everything blending beautifully now. 💃

#GameDev #Vulkan #CSharp #DotNet
November 9, 2025 at 2:26 PM
Just released Cake v6.0.0! 🚀🍰

Few highlights
✨ .NET 10 & C# 14 support!
✨ Introducing Cake.Sdk - a new official runner that brings the .NET 10 "dotnet run app.cs" experience to Cake.
✨ Bug fixes, improvements.

Full details:
cakebuild.net/blog/2025/11...

#dotnet #csharp #devops
Cake - Cake v6.0.0 released
cakebuild.net
November 11, 2025 at 11:09 PM
Rider 2025.3 has just landed!

🔥 Same-day compatibility with .NET 10, full support for C# 14 features.
🏝️ New default Islands UI theme
⏱️ Major startup and @unrealengine.bsky.social performance boosts

Dive into the latest updates here: www.jetbrains.com/rider/whatsn...
#dotnet10 #csharp #gamedev
November 11, 2025 at 4:51 PM
* Debugging Projects (WIP)
* NuGet Package Manager (WIP)
* Test Explorer (WIP)

#dotnet #opensource #IDE #softwaredevelopment #godot #csharp #programming #dotnetconf
November 11, 2025 at 11:24 PM
Aww okay~ 💖 My OBJ mesh loader for .NET/C# is now working - and it’s both cute and fabulous! LOL ✨You’re totally right - the Wavefront .obj format isn’t that scary! It’s mostly just positions, texture coordinates, and normals! 🌸

#GameDev #GameEngine #Vulkan #CSharp #DotNet
November 10, 2025 at 8:47 AM
So - wanna boost your Godot game with some screen shake? Check out this quick tutorial 🔥
👉 youtu.be/Xrh6SQL3Fvo

#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
Boost your Godot game with this simple trick!
YouTube video by Mina Pêcheux
youtu.be
November 10, 2025 at 5:21 PM
#csharp 14 niceties

#dotNETConf
November 11, 2025 at 4:21 PM
Another amazing game, my friend, keep it up! If anyone sees this comment, please be sure to check out my channel.Very novel game: patreon.com/AdventureJam
#gamedev #coding #unitygames #unity3d #indiegame #indiedev #gamedeveloper #csharp #softwareengineer
November 7, 2025 at 8:20 AM
Had to rework damage number positions. Instead of using World to screen point, just had the numbers show on the side of enemies in the scene. At least for now. 🧮🎯 #gamedev #unity3d #csharp #numbers
November 8, 2025 at 5:15 AM
⚡️ Rider 2025.3 is here! Same day support for .NET 10, C# 14 and much more

🏷️ #devdigest #dotnet #net #jetbrains #ide #rider #csharp

https://devdigest.today/goto/5054
What's New in Rider
What's new in recent JetBrains Rider updates
devdigest.today
November 11, 2025 at 5:14 PM
It's almost show time at @oredev.org #csharp #dotnet
November 6, 2025 at 11:41 AM
Making sure systems are working properly. They both are, and are not 😂. The enemy selection indicator needs a bit of a refactor haha, plus I forgot to hook up the mana bars fully 😅

#gamedev #csharp #unity #gamedevelopment #gamedesign #rpg
November 6, 2025 at 5:11 PM
🎊 .NET Conf 2025 kicks off in just 1 hour 🎉

Join us LIVE at 8AM PST to learn of all the amazing new things you can do with .NET 10, C# 14 and Visual Studio 2026.

Join us LIVE here ➡️ msft.it/63320tHoTy
#dotNETConf #CSharp #VisualStudio2026
November 11, 2025 at 3:02 PM
So - wanna make a 2D platformer in Godot in 3 minutes? Check out this quick tutorial 🔥
👉 youtu.be/XvCQkYcRKXQ

#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
Make a 2D Platformer Player in Godot 4 in 3 Minutes ⭐️
YouTube video by Mina Pêcheux
youtu.be
November 5, 2025 at 5:07 PM
I started reading the new edition of Mark Price's .NET book for Packt, "C# 14 and .NET 10 – Modern Cross-Platform Dev Fundamentals", last week.

Highly recommended! Still the gold standard in modern .NET books.

www.amazon.com/dp/183620663...

#dotnet #dotnetconf #csharp
November 11, 2025 at 1:21 PM
Manage temp files effortlessly in your .NET projects with Spargine’s TempFileManager! 🚀 Create, track, and clean up temp files automatically with IDisposable. Perfect for testing & benchmarking. Check it out!
dotnettips.wordpress.com/2025/04/30/b...
#dotNET #Csharp #Coding #Spargine #MVPBuzz
Boost Your .NET Projects: Efficient Temporary File Management with Spargine’s TempFileManager
Spargine is an open-source set of assemblies and NuGet packages for .NET 8 and 9, developed for efficient temporary file management through the TempFileManager. This utility simplifies file handlin…
dotnettips.wordpress.com
November 7, 2025 at 3:12 PM
So - wanna load/save your Godot game’s data easily? Check out this Medium blog post 🔥
👉 mina-pecheux.medium.com/load-save-yo...

#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial #data
Load/Save Your Godot Game Easily!
Using custom resources or JSON files for your Godot data
mina-pecheux.medium.com
November 4, 2025 at 5:18 PM
Have you seen CSharp tasks setup like a pipeline?

We can do it with ContinueWith!

Using tasks this way makes it more obvious that things flow like a pipeline:
- One task runs
- Produces some result
- Result goes to the next task
- That task takes the input and runs...

And so on.
November 7, 2025 at 5:02 PM
No screenshots to share this morning. Been working on the music to give my brain a pause in the coding lol. Got a main menu track, a battle track, and an exploration track done so far.

#gamedev #csharp #unity #gamedevelopment #gamedesign #rpg #music
November 5, 2025 at 11:35 AM
More screens come to life. Revamping the save functions to accommodate for some quirks. After this, I get to start working on story and all that fun stuff. Then, eventually learn everything is broken when I test it on another system 😂

#gamedev #csharp #unity #gamedevelopment #gamedesign #rpg
November 4, 2025 at 5:53 PM