Un #POC de @rob_pike. cc @LeMeteore @golang_fr
Un #POC de @rob_pike. cc @LeMeteore @golang_fr
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- #runescape in C but for ppc (which I need some more horsepower, old G4 Macs and time to do)
- run #godot in ppc: working on the toolchain. cpu is smol please be patient.
- #runescape in C but for ppc (which I need some more horsepower, old G4 Macs and time to do)
- run #godot in ppc: working on the toolchain. cpu is smol please be patient.
⚡️ Cross-compiled for Linux/macOS (Intel/ARM)
🍺 #Homebrew formula auto-updates
💻 Shell completions bundled (bash, fish, zsh)
🤖 Custom GitHub Actions
#CrossCompilation #GitHubActions #CLI
github.com/topheman/web...
⚡️ Cross-compiled for Linux/macOS (Intel/ARM)
🍺 #Homebrew formula auto-updates
💻 Shell completions bundled (bash, fish, zsh)
🤖 Custom GitHub Actions
#CrossCompilation #GitHubActions #CLI
github.com/topheman/web...
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Thank you for the answer.
I read through the documentation and was thinking how can I do it using Golang.
Either using Golang libs like h2non/bimg or govips or Crosscompilation.
Thank you for the answer.
I read through the documentation and was thinking how can I do it using Golang.
Either using Golang libs like h2non/bimg or govips or Crosscompilation.
I used rustup (which is the recommended way) and it worked like a charm (on windows).
However this way you only get native compilation. For crosscompilation you need to install other targets as far as i know.
I used rustup (which is the recommended way) and it worked like a charm (on windows).
However this way you only get native compilation. For crosscompilation you need to install other targets as far as i know.
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