zzznibble
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zzznibble.com
zzznibble
@zzznibble.com
(She / Them)
potato quality dev but having fun so that's what matters

Streaming here~
https://www.twitch.tv/zzznibble

YouTubing here~
https://www.youtube.com/@zzznibble
after all day of work, i finally have a rough model and anim for my first enemy, Mr. Mittens! phew...

#gamedev #indiedev #Vtuber
November 8, 2025 at 1:01 AM
Yesterday on my stream ( www.twitch.tv/zzznibble ) I prototyped this top down zombies game :3 I plan on turning this into a full project so wish me well please~!

#gamedev #indiedev
October 24, 2025 at 1:15 PM
One of the funnest parts of my prototype of a 3D Defender was adapting the enemy designs, like this adaptation of the Lander from the original game. This was modelled by me but designed by the best concept artist I know, Roberta :3 ( www.instagram.com/rodrigues_il... )

#indiedev #gamedev
October 23, 2025 at 10:00 AM
Not sure if I should keep working on this... it was a prototype of a 3D Defender-like game. FPS is low but blame my recording software for that :3
The controls are scuffed but it was my first ever prototype! :3 Should I work on this more?
#gamedev #indiedev
October 22, 2025 at 8:45 AM
This is a big prototype of mine! Does it look good? Prolly not, but I'm proud of it! :3 It's a game where you are meant to deliver items to NPCs. I wanted it to be very heavily physics based, and super chaotic! Floppy, etc... :3
Should I keep at this?
#indiedev #gamedev
October 21, 2025 at 10:24 AM
another random prototype i've done, but very light one, more of me experimenting with DOTween :3 #indiedev #gamedev
October 19, 2025 at 5:29 PM
i did a thing!!!! for my lil' horror game, i've finally added a minimap that shows where the player's armoured truck is, but the controls are still tied to the player's movement and not to somethin like a steering wheel.
post processing effects... not yet :(
#gamedev #indiedev
October 19, 2025 at 8:24 AM