zyperpl.bsky.social
@zyperpl.bsky.social
Well, it's not really an operating system, is it?
January 16, 2026 at 2:10 PM
raylib supports many backends, including SDL3. You can easily use both raylib and SDL3 later if you decide that you need more low-level control. I wouldn't focus on this too much, though, because raylib isn't an engine and the majority of your game/engine won't rely heavily on it anyway :)
October 18, 2025 at 5:00 PM
We must explicitly say "single person development", because "solo" obviously means "single team".
August 15, 2025 at 1:14 PM