zichudev.bsky.social
@zichudev.bsky.social
Busy with work and learning Blender. Basically no progress on game.

But here's a donut 🍩

#screenshotsaturday #indiedev #blender
November 15, 2025 at 9:36 AM
Current implement of my dialogue system. Character and background art will be an issue for future me to figure out

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October 18, 2025 at 8:59 AM
Moving my project to Godot. Here's the title screen with placeholder art.

Attempting to write a custom engine was fun, but I won't be able to finish a game unless I work on it full time. I'll probably try it again later when I have more time 😅

#screenshotsaturday #indiedev #gamedev #godot
October 4, 2025 at 9:14 AM
Added box2d physics to the game. And some glowing enemies to test with.

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July 12, 2025 at 7:46 PM
Some shader code to combine lights and background.

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June 22, 2025 at 12:39 AM
Object pooling with lights

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May 31, 2025 at 11:05 PM
Basic button system set up in SDL3.

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April 5, 2025 at 9:02 PM
Working on the game's title screen. Using some placeholders for now.

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March 1, 2025 at 10:00 PM
Implemented a basic progress bar in the loading screen. Had to spend some time cleaning up the text atlas code.

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February 9, 2025 at 2:28 AM
Working on the text system. Had to stitch together the glyphs generated with SDL_TTF.

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January 25, 2025 at 11:04 PM
Working on making a game with SDL3. Just got a basic texture setup.

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January 12, 2025 at 3:59 AM