🔸Founder of https://3DPRO.org (Est 1998)
🔸Former Sr 3D Artist at Rockstar Games
🔸Blender enthusiast
🔸Links: linktr.ee/zerodean
Looking forward to sculpting in #b3d.
Looking forward to sculpting in #b3d.
Render Preset Manager allows you to save your Render & Output settings as presets. Saves time!
blendermarket.com/products/ren...
Render Preset Manager allows you to save your Render & Output settings as presets. Saves time!
blendermarket.com/products/ren...
You can help make #b3d better for everyone by reporting any issues you have and not waiting for others to do it for you.
Report bugs at:
projects.blender.org
You can help make #b3d better for everyone by reporting any issues you have and not waiting for others to do it for you.
Report bugs at:
projects.blender.org
Getting a better grasp on things & learning lots! Especially how easy it is to break the illusion of proper scale when you design things procedurally at a planetary scale.
Lots of #b3d fun though!
Getting a better grasp on things & learning lots! Especially how easy it is to break the illusion of proper scale when you design things procedurally at a planetary scale.
Lots of #b3d fun though!
Still working on everything except the atmosphere, which I'm pretty content with. Can you believe this is just a 2m sphere?
Still working on everything except the atmosphere, which I'm pretty content with. Can you believe this is just a 2m sphere?
Running into plenty of issues, but pleased with progress. I love this kind of stuff because it prompts so much learning in order to overcome issues in #b3d
See also:
bsky.app/profile/zero...
Running into plenty of issues, but pleased with progress. I love this kind of stuff because it prompts so much learning in order to overcome issues in #b3d
See also:
bsky.app/profile/zero...
Still lots of fun technical & artistic issues to overcome here, but I figured I'd start sharing my progress.
Still lots of fun technical & artistic issues to overcome here, but I figured I'd start sharing my progress.
For example, cell fracture extension reads "0.00" for the margin, but it isn't actually "zero", it's "0.001" & not visible until you click it.
For those who work at real world scale it matters.
For example, cell fracture extension reads "0.00" for the margin, but it isn't actually "zero", it's "0.001" & not visible until you click it.
For those who work at real world scale it matters.
Previous:
bsky.app/profile/zero...
Previous:
bsky.app/profile/zero...
💡Did you know there is an overlays icon in #b3d that is only visible in mesh edit mode and it provides useful overlays like edge length and face area? #blendertip
💡Did you know there is an overlays icon in #b3d that is only visible in mesh edit mode and it provides useful overlays like edge length and face area? #blendertip
See also:
See also:
See also: bsky.app/profile/zero...
See also: bsky.app/profile/zero...
See also: bsky.app/profile/zero...
See also: bsky.app/profile/zero...
See also:
bsky.app/profile/zero...
See also:
bsky.app/profile/zero...
Often, the simple solution is to change #b3d's default collision margin from .04m to .001m. #blendertip
Often, the simple solution is to change #b3d's default collision margin from .04m to .001m. #blendertip