Zekk
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zekk.dev
Zekk
@zekk.dev
I make shaders/assets mainly for use in #VRChat!
Mostly interested in shaders and VFX.
My shop: https://shop.zekk.dev
My discord: https://discord.zekk.dev
Other Links: https://links.zekk.dev
I just released a little flower asset for people who are supporters (those who have tipped >$1 with another purchase) in my discord.

If that applies to you, you can make a ticket in my server below to get access! ⬇️
November 8, 2025 at 10:07 AM
I've been experimenting with making a #VRChat world inspired by a Shadertoy I saw recently (Night Cloud Dance by Diatribes).

Figured I would put it up for other people to check out because its super pretty :P

Got the world link below if you are interested⬇️
October 10, 2025 at 9:23 PM
After a long time, I am returning to this project!

I broke through the big hurdle that burnt me out on it originally: scaling! Can now scale it up and down freely.

Also started experimenting with some Audiolink effects! Let me know what you think!

#VRChat
September 29, 2025 at 4:19 AM
Finally got around to building a babble face tracker.

I should have done this a while ago, face tracking is so cool!

Now eagerly waiting for my BSB2eVRC so I can have eyes too :D

#Uruki #HashFT #VRChat
August 27, 2025 at 3:58 AM
🔷I've just released my soft outline shader!🔷

Do bloom-like effects on your avatar without post processing or screen effects! Vid has examples!

15% off for the first 48 hours!⬇️Link Below!⬇️

I am also doing a giveaway, like❤️, repost 🔁, and follow to enter!

#VRChat #ZekkDev
August 19, 2025 at 12:50 PM
Experimenting with post processing shader effects again :D

(Full screen to see it properly, curse you Moiré!)

#VRChat #ZekkDev
August 12, 2025 at 1:04 PM
I *think* that this will be able to replace substance designer for me.
August 3, 2025 at 4:15 AM
Been messing around with #Pixelcomposer.

Really powerful piece of software.
August 3, 2025 at 4:15 AM
Experimenting with textures and masking for the soft outline shader!

Going to support masking and textures from both the UV of the mesh itself, and a camera facing UV.

Allows for doing stuff like on the sphere at the end where only some parts glow!

#VRChat #ZekkDev
July 7, 2025 at 3:08 AM
For those that were asking... Yes, the glow shader can do Audiolink :P

It can also do a few other tricks that I will be posting about leading up to release :D

#VRChat
June 27, 2025 at 11:41 PM
Soooooo I've been working on a soft outline/glow shader I'll be releasing soon.

It gets applied directly to the model's materials, and is everyday usable performance wise!

It's not 100% perfect, but pretty close :D

This is in a scene with no bloom:
June 25, 2025 at 7:42 PM
New top 10 #VRChat feature of all time just dropped:
CUBE
June 14, 2025 at 12:39 AM
New eyes. Who dis?
May 15, 2025 at 8:51 PM