Zeke Bandy
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zekebandy.bsky.social
Zeke Bandy
@zekebandy.bsky.social
Audio Director — Sound Guy — Lore-significant NPC — Generally just an enjoyer of things — Mississippi
In my experience this is precisely what therapy is, and it was quite helpful!
April 26, 2025 at 12:15 AM
Wow what a missed opportunity, they could have called it Nintendo Switcheroo
April 13, 2025 at 12:21 PM
First-person aiming has always been a barrier for me. I’m just not good at it, never have been. And I know everyone is super excited about the mouse/Joy Con switcheroo but as someone who doesn’t play many PC games I hope that more games on the Switch 2 include features like this too.
April 13, 2025 at 12:19 PM
Holy cow, the multi-editor 😍🥰🥹
April 2, 2025 at 2:42 AM
Ain’t nothing sounds better than cracking open a cold can of soda
April 1, 2025 at 4:13 AM
There is an article on Skillbard’s website that dives deeper into some of their techniques and influences, definitely worth a read/listen. www.skillbard.com/work/scienti...
Scientific Storytelling - Skillbard
www.skillbard.com
March 29, 2025 at 2:59 PM
Implementing “recordings” of the Big Bang in the sound design, creating musical motifs based on the spirals of the Golden Ratio and the infinite pull of gravity, not to mention a score which includes jazz improv, a full orchestra, and throat-singing. The list goes on. It took them four years.
March 29, 2025 at 2:59 PM
And speaking of how it sounds, @skillbard.bsky.social did an absolutely stellar job. Genesis Noir looks incredible, and the sound design serves to elevate the visuals but also to be part of the storytelling itself. Truly inspired. Some examples include:
March 29, 2025 at 2:59 PM
I’ve been telling some folks about it and it’s difficult to explain, since it falls into more of an interactive experience than a “game”. But since it looks and sounds so great it I eventually just pull up a video of it and they’re sold.
March 29, 2025 at 2:59 PM