Zavid Lan
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zavidlansound.com
Zavid Lan
@zavidlansound.com
Game sound designer - https://www.zavidlansound.com/ || synthesizer noob, lousy recordist, plug-ins collector, junk foods lover #gameaudio #soundeffects

日本語には少しければできるかも…
well it's certainly hard to do this scene without hayami's voice lol, but at least I can make some bunch of explosions here and there #sounddesign #bleach
January 12, 2025 at 10:03 PM
some more bleach sounds here #sounddesign #sfx #bleach #tybw
January 12, 2025 at 5:06 AM
another quick one here, nothing long, just a short explosion #sounddesign #soundeffects #sfx #bleach #animesfx
January 9, 2025 at 5:55 AM
Gonna start make some time for some anime scenes a little now on, bleach tybw for now #sounddesign #sfx #gameaudio
January 8, 2025 at 5:46 AM
well then, it's almost new year so I guess might just end myself with a anime redesign lol #phaseplant #synthesizer #sounddesign #ぼっちざろっく #いくよ
December 31, 2024 at 7:22 PM
Doooooone, I can finally leave this behind me. Cool clip 10/10, will do again lol #gameaudio #sounddesign #sfx
December 22, 2024 at 6:19 AM
almost doooone, and then I can finally finish my suffering from all of these scenes lol #gameaudio #sounddesign #sfx
December 20, 2024 at 6:54 PM
Tried to play some different textures so the whole thing just not be like hissing and clunking, and also some bit more stereo so some scenes can feel a bit stronger...feels like I'm making some anime sounds now lol #gameaudio #soundeffects #sfx
December 19, 2024 at 7:04 PM
well okay...this whole scene is busier than I thought and I probably gonna need more sub project to balance everything😅 #gameaudio #sounddesign #machine #sfx
December 18, 2024 at 6:16 AM
Getting the player pov set up just a little bit more, now I just have to set up all the missiles and then I can just copy and paste for the next...30 seconds lol #gameaudio #sounddesign
December 17, 2024 at 6:06 AM
Got some of the enemy part done today, was thinking separate the player pov and the enemy so I can mix both easier later on, but yeah flame are hard #gameaudio #sounddesign
December 16, 2024 at 5:28 AM
still kind of empty here and there, but just a fighting scene between two machines so I guess it's kind of makes sense...maybe I can add more afterwards #gameaudio #soundeffect #sfx #machine
December 15, 2024 at 5:19 AM
oh well I guess I'm going full mechanic here, weapons are fun to design #gameaudio #soundeffect #sfx
December 13, 2024 at 6:57 PM
Alright new project. This time something machinery, man this punch just so hard to do. #gameaudio #sounddesign #sfx
December 12, 2024 at 6:58 PM
visit some of the old clips and now try to do it again just to see how much I've grown...I think I was suck at foley, and I feel like I still am lol #gameaudio #sounddesign #sfx
December 9, 2024 at 3:40 AM
IT’S DONE…ish. I'm still kind of debating if I should add the vocals or not, but so far it sounds pretty good. I might cut the beginning part just so that it just gets to the exciting part instantly #gameaudio #sounddesign #sfx
December 5, 2024 at 6:48 PM
Ifrit's eyes took me a while to make...after I took out like three whooshes that make the same sounds as I only use one whoosh. Fun to make nevertheless #gameaudio #sounddesign #sfx
December 5, 2024 at 6:03 AM
The stretch might create a little bit of artificial in there, but I think it actually adds some bit characters to Ifrit's flame, but if it gets a bit annoying afterward I might consider to put in something else #gameaudio #sounddesign #sfx
December 4, 2024 at 5:58 AM