So obviously, I had to do it in Typescript
www.youtube.com/watch?v=hlvH...
So obviously, I had to do it in Typescript
www.youtube.com/watch?v=hlvH...
Momentan baut er nur die Pfade in gcode, aber weder Geschwindigkeit, Feedrate, Tiefe etc kann man bis jetzt einstellen.
Und dann lass ich user drauf los zum Bugs finden :)
Werd ich aber hier auf Bsky posten wenn's so weit ist.
Momentan baut er nur die Pfade in gcode, aber weder Geschwindigkeit, Feedrate, Tiefe etc kann man bis jetzt einstellen.
Und dann lass ich user drauf los zum Bugs finden :)
Werd ich aber hier auf Bsky posten wenn's so weit ist.
I've been using engraving bits so far. Do you have tried them and can compare with your milling bits?
e.g.: www.amazon.com/dp/B00SKFVP06/
I've been using engraving bits so far. Do you have tried them and can compare with your milling bits?
e.g.: www.amazon.com/dp/B00SKFVP06/
www.youtube.com/watch?v=hlvH...
www.youtube.com/watch?v=hlvH...
* support Inches (or if too complex at least warn the user :D)
* make the gCode fully parametrized (speeds/feeds/depths/tools/etc)
* support Inches (or if too complex at least warn the user :D)
* make the gCode fully parametrized (speeds/feeds/depths/tools/etc)
And especially in these harsh lighting conditions, you get a lot more detail.
Here's a few single images of the stack for comparison:
And especially in these harsh lighting conditions, you get a lot more detail.
Here's a few single images of the stack for comparison: