This was implemented entirely within the user config and required zero modification of the underlying code.
This was implemented entirely within the user config and required zero modification of the underlying code.
I've just dropped v1.0.0 of my GBAFE unit window system, GORGON-EGG: feuniverse.us/t/25690
This impostor (or anything else really) could be part of your project in minutes.
I've just dropped v1.0.0 of my GBAFE unit window system, GORGON-EGG: feuniverse.us/t/25690
This impostor (or anything else really) could be part of your project in minutes.
As far as I can remember, the operative word is "can't" and not "wouldn't".
The ending bit of the FAQ here and this bit from the SF forum post are just...incredibly poor taste.
->
As far as I can remember, the operative word is "can't" and not "wouldn't".
The ending bit of the FAQ here and this bit from the SF forum post are just...incredibly poor taste.
->
There's an incredible section in LN's FAQ about how they don't have any **explicit permission**.
->
There's an incredible section in LN's FAQ about how they don't have any **explicit permission**.
->
feuniverse.us/t/zanes-inte...
This year's project is for FE7U and should look eerily familiar to folks here.
feuniverse.us/t/zanes-inte...
This year's project is for FE7U and should look eerily familiar to folks here.
Yearly reminder:
Yearly reminder:
For instance, it's very common in the GBA Fire Emblem games for scenes to switch maps, such as during the opening of the chapter 'Another Journey' here. ->
For instance, it's very common in the GBA Fire Emblem games for scenes to switch maps, such as during the opening of the chapter 'Another Journey' here. ->
Art here from talented artists: Helman portrait by @nadakuya.bsky.social, Matthew from elise (feuniverse.us/t/1808), Hector map sprite by 2WB (feuniverse.us/u/2wb)
Art here from talented artists: Helman portrait by @nadakuya.bsky.social, Matthew from elise (feuniverse.us/t/1808), Hector map sprite by 2WB (feuniverse.us/u/2wb)