Yugiboy85
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yugiboy85.bsky.social
Yugiboy85
@yugiboy85.bsky.social
French doom mapper, likes doom
This is a crosspost from my profile on DW

TL;DR - Part 3 of the moon series is unfortunately cancelled altogether. This has been a long time coming and truth be told, man on the moon is good enough as an ending already :D

Sorry for those that might be disapointed by this.
November 22, 2025 at 5:02 PM
Also, that soulsphere was captured at the perfect time !
November 16, 2025 at 4:36 PM
More progress on that map from this weekend. With any luck, should be done by the end of the month (possibly) :)

#doom #doommapping #leveldesign #gamedesign
November 16, 2025 at 4:35 PM
Started work on a community project that uses the BTSX Textures (that are released). Having fun so far.

Pretty weird to work with btsx textures but with no vanilla limits haha

Project in question is here:

www.doomworld.com/forum/topic/...

#doom #leveldesign #mapping
November 10, 2025 at 8:32 PM
"Fixed it with AI"

I'm actually furious seeing this sentence. Fuck off
November 2, 2025 at 9:54 AM
Now that i got the gears in motion again, I guess it's finally time to finish this thing !

(Moon part 3)

#Doom #doommapping #leveldesign #gamedesign #custom
October 5, 2025 at 6:50 AM
www.doomworld.com/forum/topic/...

Speed of moon, a 5 map lunar inspired mapset (also featuring ancient temples on said moon) is finally available in RC1

MBF21, Doom 2, maps 1 through 5 (+ an epilogue as map 6, but no exit)
October 1, 2025 at 8:29 PM
Another map done !

One left to go (+ an epilogue) that is a fight map/arena so it should be quick

#doom #mapping #gamedesign #leveldesign
September 26, 2025 at 7:10 PM
Plus map 5
September 3, 2025 at 8:55 PM
Soon ™
September 3, 2025 at 8:54 PM
August 16, 2025 at 7:24 PM
One giant leap for mankind right?

#doom #doommapping #leveldesign #gamedesign #france
August 5, 2025 at 4:51 PM
Few fusions (and some cards) left and i can finish my neos deck for our upcoming retro gavering (the cutof is light of destructions, but some exceptions are allowed everynow and then). In this case, im allowed to use "miracle contact" for example

Deck is jank btw but, it's mainly for fun !
April 29, 2025 at 4:36 AM
New black mirror is pretty cool !
April 12, 2025 at 9:35 AM
Oh right, it's that day
April 10, 2025 at 5:33 AM
Here is a trick I use

It's a fairly simple trick that creates a small reveal where stairs continue and fade into black.

I'm not the inventor of it in any way (infact, pretty sure i took it from mechadon iirc) but, people associate this trick with me nowadays

#doom #mapping #leveldesign
January 19, 2025 at 11:19 AM
They're back lol
December 23, 2024 at 7:49 AM
My mapset "Reconditus" has reached its final version. I am satysfied enough with it and it is currently pending idgames.

www.doomworld.com/forum/topic/...

The thread has a temporary link to the final version (that will be updated once the wad is on idgames).

Consider it the final one.
December 13, 2024 at 7:45 PM
Fuck......
November 15, 2024 at 8:29 PM
Few screens from my maps
November 11, 2024 at 7:16 PM
www.doomworld.com/forum/topic/...

Obviously couldn't resist sharing our latest french doom community release !

I made 2 maps in this:

- trust us, we're science: a back to jupiter z map

- unfold the darkest scheme: spooky runic green/black castle

Have fun !
November 11, 2024 at 7:08 PM