The big drawbacks are the "secondary" quests, which are too quick and boring, and the open world, which hasn't really been exploited in anything other than the same boring way for 12 years.
I'd have preferred a much more linear game without open world but with hubs like Mass Effect.
The big drawbacks are the "secondary" quests, which are too quick and boring, and the open world, which hasn't really been exploited in anything other than the same boring way for 12 years.
I'd have preferred a much more linear game without open world but with hubs like Mass Effect.