Alexi Pelekanos
yourfuture00.bsky.social
Alexi Pelekanos
@yourfuture00.bsky.social
The first five weeks have been a real grind! Despite the learning curves and planning bumps, my team and I rose to the occasion and put in the work. I’ll keep pushing myself to learn and grow — we’ve truly come a long way!
February 2, 2026 at 7:40 AM
Some new little critters - which ones do you think I should make next!! #characterconcepts #blendermodels
February 2, 2026 at 7:28 AM
It walks! It grabs! But still needs some work! Been relentlessly troubleshooting IK rigging 🦿💻— countless hours and learning a ton with each fix. Also sketched out new ideations for future Enoki folk! This project is looking like it's all starting to come together! #IKrigging #UnityXR
February 2, 2026 at 7:28 AM
More character works this week 🍄🍸— blocked out two new models in Blender, pushed further on concept iterations, and started digging into IK rigging inside Unity!

Got the Bearded Enoki all rigged up and ready to IK. Excited to see what this mushroom man can do -! #IKrigging #UnityXR #Mushroom
February 2, 2026 at 7:19 AM
This week I was deep in dev mode👨‍💻 🎨— helped shape our Game Art Bible, finalized our game loop, sketched out fresh storyboards, and established moment-to-moment gameplay flow! Seeing the world and mechanics start to click together is a great feeling! #storyboards #concepting
February 2, 2026 at 7:10 AM
Devlog update 🧠🎮

Spent the week researching and refining game loop and powerup design, testing how different ability timings affect pacing within the game. Jotted some notes down including QUICKTIME EVENT MECHANIC, game loop ideas, and possible VFX/SFX scenarios. #gamedesign #notes
February 2, 2026 at 6:44 AM
Been deep in development lately — finally getting to show off some of the 3D models I’ve built for my game so far 🎮🧩! Get excited because my capstone project MANITAIRE is in production; Say hello to Skinny Enoki and Wizard Enoki! #blendermodels #Mushrooms
February 2, 2026 at 6:08 AM