Added a hitstun decay and untech time visualizer, the ability to frame step in training mode, and a toggle to blackout the background.
github.com/YouKnow232/ggxxacpr_overlay/releases
Frame Meter is now in v2! It works pretty well with replay mode now, and the new freeze frame / frame step that was added earlier.
There's some new frame types for techable hitstun & knock down and more!
github.com/YouKnow232/g...
Frame Meter is now in v2! It works pretty well with replay mode now, and the new freeze frame / frame step that was added earlier.
There's some new frame types for techable hitstun & knock down and more!
github.com/YouKnow232/g...
Added a hitstun decay and untech time visualizer, the ability to frame step in training mode, and a toggle to blackout the background.
github.com/YouKnow232/ggxxacpr_overlay/releases
Added a hitstun decay and untech time visualizer, the ability to frame step in training mode, and a toggle to blackout the background.
github.com/YouKnow232/ggxxacpr_overlay/releases
github.com/DPS-FGC/ACPR...
github.com/DPS-FGC/ACPR...
Main new feature is throw ranges & startup. There's new settings for the frame meter, one of which toggles recording during hitstop which will let you see how late your slashbacks attempts are. There's also a new visual legend.
github.com/YouKnow232/g...
Main new feature is throw ranges & startup. There's new settings for the frame meter, one of which toggles recording during hitstop which will let you see how late your slashbacks attempts are. There's also a new visual legend.
github.com/YouKnow232/g...
github.com/YouKnow232/g...
github.com/YouKnow232/g...
Featuring a secondary frame meter for player summons / projectiles, FRC and Slashback windows, and multiple invuln states.
github.com/YouKnow232/g...
Featuring a secondary frame meter for player summons / projectiles, FRC and Slashback windows, and multiple invuln states.
github.com/YouKnow232/g...