Sandy Morrison
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yoshinpixels.bsky.social
Sandy Morrison
@yoshinpixels.bsky.social
Pixel Artist, amateur programmer and romhacker, lover of all things fighting games. Creator of SSR Goku Black Z2i, and devout follower of the Church of Third Strike
Once I got tiles ripped with an accurate palette, I redrew Ryu within the same Tile bounds with the exact same palette applied to the image. once I was done, I split it back up as needed, and copy/pasted the tiles back via TM. After saving then De-interleaving, boom, redrawn Ryu in SF1!
November 14, 2025 at 3:26 AM
First things first, tiles!
SF1 is weird, most tiles are 16x16 4bpp much like the CPS1, but how they're stored is different. To acommodate this, wrote a Python script to convert it to and from an interleaved format TM can recognize. That, Palmod + a palette flipper script = game accurate tiles!
November 14, 2025 at 3:26 AM
I HAVE THE POWER!
For fun, redrew Ryus Portrait/standing idle frame in SF1. Because I have something clinically wrong with me, actually wrote custom scripts to help pull this off, which I'll go into in the following thread!
November 14, 2025 at 3:26 AM
November 12, 2025 at 8:31 PM
Capcom has a history of beautiful linework, but Imo they REALLY hit their stride 94 onwards. Darkstalkers is a wellspring of ideas and creativity, and the Marvel games are stunning 2d excess, they feel unflinching in their goal to make every character feel as powerful and dynamic as possible!
November 11, 2025 at 11:45 PM
Can we just take a second to appreciate how fucking gorgeous MSH is?
Aesthetically, it's my favourite Marvel fighter. The music bangs, nice pixel renditions of classic comic art, every new character is a nigh perfect blend of their source and Capcom flair (bar Thanos), stages are sick, UGH so good!
November 11, 2025 at 11:34 PM
Bought a Darksoft CPS2 today
On one hand dear god what have I done
On the other MSH, VSAV, CYBERBOTS AND DND ON REAL HARDWARE
November 11, 2025 at 8:05 PM
Hey fuckbois, ever wanted to edit the GFX of SF1?
No?
...
Well this is awkward then
November 11, 2025 at 1:08 AM
Made a mockup for Thundercats as a 90s Capcom styled Beat-em up! Really wanted authenticity, 3 SCR layers + Sprites, 16 colours per tile, SCR1/3 uses 8x8/32/32 tiles as opposed to 16x16, etc. The one inaccuracy is the palette (bitdepth), but hey, still happy with this!
#pixelart #thundercats
November 9, 2025 at 4:17 AM
Beat-em Ups have been on the brain lately, so for fun doodled a concept thing for a Thundercats game. Not sure if I should finalize it, but this was fun enough to do
PS: Shoutout to Krita Assistant tool
November 4, 2025 at 11:31 PM
November 4, 2025 at 2:39 AM
November 3, 2025 at 2:25 PM
You can't fool me!
November 2, 2025 at 5:44 PM
Happy Halloween buckos!
Wanted to do more, but my pen is dead and the new one hasn't arrived yet. Anyway, doodled a lil Morrigan! She's tiny, only 24x24 pixels! For comparison, here she is next to her Darkstalkers sprite #pixelart
October 31, 2025 at 5:53 PM
Saw Conan the Barbarian today
Dude I can 100% see why this film had fantasy in a choke hold for like a decade, shit bangs, I loved it
October 26, 2025 at 1:55 AM
This looks so mid
Then I noticed the load bearer
October 24, 2025 at 7:53 PM
Oh right I see it lol
Makes sense, think I was a BIT lost in the sauce
October 20, 2025 at 7:03 PM
Neat update
Working on GFX stuff, and made a script to extract the palette from a 4bpp BMP and convert it to the CPS1s colour format!
I have absolutely zero doubt there's a better way to do this, but I think even this is sick as fuck!
Next is the actual sprite data...
Oi lol
October 20, 2025 at 6:50 PM
He shot fire, he's not a "fire type user", his powers aren't "Pyro class"
They'll force that type of language in and then literally never reference or repeat it again
Like
Why even?
October 17, 2025 at 3:22 PM
Been interested in PS1 stuff lately, can we make it illegal to call a PS1 Style thing PS1?
Like it's neat in its own right no disrespect, but it's not ACTUALLY PS1 is it? I want that real shit, MIPS assembly, VRAM limits, actual SDKs. If I see Godot/Unity in one more of these things imma fuckin-
October 11, 2025 at 11:34 AM
One picture is worth a thousand words
October 11, 2025 at 3:18 AM
October 10, 2025 at 7:19 PM
Got a VHS player recently
Jokes aside, this is badass
October 10, 2025 at 2:00 AM
All the more reason to do it
October 8, 2025 at 6:40 PM
Feelin in a spooky mood so doodled a Devilman anim
I seriously need to knuckle down on fundamentals more, but this was still fun to do!
October 8, 2025 at 11:59 AM