Profile pic by @TheRedEyedGod1 on twitter.
I am going to be real, I forgot I got this _digital_ book on drivethru rpg, and I am very happy I do. I played it once a while back, and been thinking of getting it, well seems I got it digitally. Heck yeah.
I am going to be real, I forgot I got this _digital_ book on drivethru rpg, and I am very happy I do. I played it once a while back, and been thinking of getting it, well seems I got it digitally. Heck yeah.
Even more tips and tricks on preparing less for your TTRPG games.
It is a bit of a standalone book, and you wouldn't need the prior one, but hey, it's pretty cool, lol.
Even more tips and tricks on preparing less for your TTRPG games.
It is a bit of a standalone book, and you wouldn't need the prior one, but hey, it's pretty cool, lol.
I can't really say much about this book, as it was originally gifted to me about 5 months ago from someone who got out of the hobby for some amount of health reasons and such. I still haven't cracked it open yet. But it's there, on my book shelf.
I can't really say much about this book, as it was originally gifted to me about 5 months ago from someone who got out of the hobby for some amount of health reasons and such. I still haven't cracked it open yet. But it's there, on my book shelf.
This is a great got that I got on DrivethruRPG forever and a day ago. Super Console RPG is a ttrpg that tries to allow you to play a character from a console rpg, like in the days of the Sony PlayStation, Nintendo NES and SNES and Sega Genesis. It's very fun.
This is a great got that I got on DrivethruRPG forever and a day ago. Super Console RPG is a ttrpg that tries to allow you to play a character from a console rpg, like in the days of the Sony PlayStation, Nintendo NES and SNES and Sega Genesis. It's very fun.
Got this from a local college game convention I ran, by one of the people that was there. I also have not ran it yet, but been sitting on my shelf, and a flip through it once in a while. One day, I may actually put more mental effort in running a game with it.
Got this from a local college game convention I ran, by one of the people that was there. I also have not ran it yet, but been sitting on my shelf, and a flip through it once in a while. One day, I may actually put more mental effort in running a game with it.
22) Zombie World
I have not actually got to open this up and give it a try yet. But I got this a few Gencon's ago, and just loved the idea of a card-based TTRPG (based on the game I was already working on development on).
22) Zombie World
I have not actually got to open this up and give it a try yet. But I got this a few Gencon's ago, and just loved the idea of a card-based TTRPG (based on the game I was already working on development on).
Uhh, hi!
Uhh, hi!
As someone who calls himself a Technomancer, it would be a shame if I didn't have shadowrun I think. I know that the editions are constantly debated on which one is the best one; I was first introduced with 5th edition, and had to support it.
As someone who calls himself a Technomancer, it would be a shame if I didn't have shadowrun I think. I know that the editions are constantly debated on which one is the best one; I was first introduced with 5th edition, and had to support it.
I once asked for books that could help me in the process, and Grimtooth's traps was suggested. Years later, luckily, this ultimate collection existed (in pdf form) and I snatched it up.
I once asked for books that could help me in the process, and Grimtooth's traps was suggested. Years later, luckily, this ultimate collection existed (in pdf form) and I snatched it up.
I have the playtest of Starfinder 2e, just like I do with pathfinder 2e. And sometime soon, I will have the core books for starfinder as they come out. While I don't see eye-to-eye with all the things in it, I think it is really good for what it's trying to do.
I have the playtest of Starfinder 2e, just like I do with pathfinder 2e. And sometime soon, I will have the core books for starfinder as they come out. While I don't see eye-to-eye with all the things in it, I think it is really good for what it's trying to do.
A lot of my books are currently for this system. I got the playtest, the premaster, and the remaster. I have ran a few games of it, from experience players to inexperienced. My home campaign is currently playing with this ruleset, and one day I may get to play a Magus again xD
A lot of my books are currently for this system. I got the playtest, the premaster, and the remaster. I have ran a few games of it, from experience players to inexperienced. My home campaign is currently playing with this ruleset, and one day I may get to play a Magus again xD
I might as well include the one I know lots of people will probably also have. I do have a copy (ok, two copies) as when it came out, I ran a game with 30+ players and a few extra GMs, in a rpg club wide game. I haven't touched it in years now.
I might as well include the one I know lots of people will probably also have. I do have a copy (ok, two copies) as when it came out, I ran a game with 30+ players and a few extra GMs, in a rpg club wide game. I haven't touched it in years now.
A long while ago, I was asked to run a Scooby Doo inspired game (with some financial compensation), and I went on the hunt for a system that could help handle that. And well, I found Inspectres, and it was perfect. The game was a blast, and I think about it a lot.
A long while ago, I was asked to run a Scooby Doo inspired game (with some financial compensation), and I went on the hunt for a system that could help handle that. And well, I found Inspectres, and it was perfect. The game was a blast, and I think about it a lot.