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yetimotion.bsky.social
Yeti
@yetimotion.bsky.social
Software Engineer
Indie Game Developer
Building #Brelandor
February 13, 2025 at 3:25 AM
Moving fast and adding a main menu and loading screen. Definitely a rough start, but easy to fix later. Just add it on the other thousand items on the list.

#blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
February 12, 2025 at 10:09 PM
Finally adding our character into the game. It’s my first time attempting to make a human like character in Blender so it definitely needs a bit of work, but we have the foundation.

#blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
February 9, 2025 at 10:44 PM
Happy Saturday everyone! I don’t really have anything to add today, but I think I’ll just introduce my cat. Say hello to Nala! #cats #blueskypromo
February 8, 2025 at 9:09 PM
Hey so it actually came out pretty decent! Still needs more work, but it’s one foot in front of the other.

#blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
February 8, 2025 at 1:56 AM
First time really trying to make a character. This is HARD. It’s looking better and better each hour, but I’ve been touching it up for about 2 hours now. Honestly mad respect to 3D artists 🥲 #blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
February 7, 2025 at 10:25 PM
Would love to be added too!
February 6, 2025 at 8:48 PM
Trying to be more active here on Bluesky so here’s another update! Main things we will be working on this week are NPC interactions, combat, and animations!

#blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
February 5, 2025 at 2:07 PM
I always forget to update here, but we are now building outside the city! #blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
February 4, 2025 at 5:03 AM
More updates to #Brelandor. Pieces are really coming together. We have chairs, tables, chandeliers, and fireplace along with friendly service. #blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
January 31, 2025 at 7:08 PM
Changing the light in a scene really makes a difference

#blueskypromo #gaming #game #gamedev #art #originalcharacter #indiedev #rpg
January 29, 2025 at 8:33 PM
Small updates to #brelandor! Starting to get all these small pieces to work together. Working on adding clothing to characters, smoothening movement, and finally adding the ability to defeat your enemies. It’s been a fun process, with many many more updates to come.
January 24, 2025 at 2:37 AM
Make shitty assets and focus on building out your game. You can always fix your assets later. #brelandor #gamedevelopment #gamedev #godot #godotengine
January 23, 2025 at 4:21 AM
Pretty stoked to see this coming along. Everything in this video has been made by me, although a bit poorly. It’s been a blast figuring out how to get everything to work together. The audio, character, terrain, buildings, sky. The character is being moved by an old Stadia controller as well
January 19, 2025 at 5:11 AM
More updates with my game #brelandor! We are just getting into the thick with terrain3D. Figured out animation, textures, Ray casting, meshes. I have a couple monsters I’ve made as well. Everything is pretty rough I must admit, but I can always go back and make improvements. #gaming #gamedevelopment
January 16, 2025 at 1:39 PM

I must admit I’ve completely forgotten to give updates here but I’ve been busy designing one of the first towns! Every building will be explorable!

#godotengine #blueskypromo #gaming #gamer #brelandor
December 23, 2024 at 12:44 PM
We have a 3D rendering of what I want the map to look like! On to topography next! 🥳 #godot #godotengine #brelandor #gamedev #gaming
November 28, 2024 at 1:40 AM
Slowly building out the map for #Brelandor. Have sovereignty nations, castles, climate, and outline planned. Will start to build it out in Blender while thinking of more ideas! #gamedevelopment #godotengine #gamedesign
November 27, 2024 at 1:51 AM