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yellowjello.bsky.social
kay
@yellowjello.bsky.social
🇵🇪 Technical Artist @LightspeedLA // Past: Ready at Dawn, Memoria Project, A Hat in Time. Attempting to solo dev ✨
I modeled a cookie as practice yay
November 19, 2025 at 9:18 AM
Birthday gacha luck omg!!! Feat. @taz100p.bsky.social
October 22, 2025 at 6:17 AM
Feeling older today 🫠, but partner got me a yummy cake YAY
October 21, 2025 at 6:11 PM
I know people meme on this pokemon but I am kinda obsessed with it, is cute...🥹
October 17, 2025 at 6:08 AM
Someone at work said he would send me cookies if I put their rig request at the top of my priority list, and i guess he meant it 😂. So yummy there goes my diet…
October 15, 2025 at 12:55 AM
A day late but happy 8 years of A Hat in Time too! (Scary number think about) i recently finally 100% the achievements to join my collection of 2 ☺️. First game shipped like many in the team and kicked off my career in gamedev yay
October 6, 2025 at 9:41 AM
Did this a bit ago but made a rising water mech 💧 #gamedev
October 3, 2025 at 7:04 AM
If you are fan of having unlimited food please read The Wandering Inn so I can yap to you about it. Ty
September 22, 2025 at 7:34 PM
Stay strong… me also staring longingly at the 39 inch spheal…
September 12, 2025 at 9:08 PM
Never thought I would get here cuz the program always looked so intimidating but learning zbrush following an online class :>. Once you customize the ui is less scary
September 8, 2025 at 7:18 PM
nostalgic vibes just staring into limsa's sea... 🥹❤️
July 6, 2025 at 2:20 AM
Miss my doggie 🥹❤️
June 30, 2025 at 1:53 AM
Sending my doggy away to my family in another country after being with me for 4 years im gonna sob. My baby 😭 😭
June 6, 2025 at 3:52 PM
Kirby 64 artstyle is so peak 😍😍
April 22, 2025 at 5:40 AM
egg.
March 13, 2025 at 5:39 AM
My favorite games of all time :>
February 26, 2025 at 4:37 AM
modeled, rigged, and animated a lil guy 🦊✨ #gamedev
February 23, 2025 at 9:58 AM
Kinda proud of my ladders, they feel so good :> #gamedev
February 16, 2025 at 8:43 PM
YAY i like ladders now, dynamic meshes make my brain happy (the actual climbing code is still super easy to break)
February 15, 2025 at 6:15 AM
Maybe ill save someone from spending all day looking where they moved import settings on assets in unreal 5.5. It's here, not in details panel anymore 🫠. Me no likey moving things around in UI #techart
February 11, 2025 at 12:47 AM
omg i just learnt this is a thing in UE5 since 2022~... In the skeleton asset > window > asset details you can add "compatible skeletons" to share the anim assets between different skeletons with similar hierarchy instead of having to retarget. Similar to how Unity handles it... #techart #gamedev
January 13, 2025 at 7:08 PM
Flying back tonight and back to work some hours after i arrive yay…
January 1, 2025 at 3:31 PM
Yayyy…. Wasted a bunch of my saved up hourglasses and all my dust but i got itt. The animation was so cuteee too 😊
December 26, 2024 at 6:53 AM
some game dev bugs I need a minute to absorb what just happened
December 23, 2024 at 12:11 AM
Good morning do you have any phones in your game?
December 22, 2024 at 11:52 AM