One of the godot-rust maintainers.
It might be limiting and other approaches might greatly improve (or influence) various game aspects in a hand of a skilled designer – but if one doesn't want to explore such domains then changes for a sake of changes is just silly.
It might be limiting and other approaches might greatly improve (or influence) various game aspects in a hand of a skilled designer – but if one doesn't want to explore such domains then changes for a sake of changes is just silly.
We treat such cases as "solved problems" for good reasons; they do work and they do get a job done (same can't be said about more experimental approaches).
We treat such cases as "solved problems" for good reasons; they do work and they do get a job done (same can't be said about more experimental approaches).
Wypadałoby znaleźć czas żeby jakoś te projekty wesprzeć, ale spróbuj wepchnąć to pomiędzy zarządzanie innym projektem, pracą i życiem osobistym :/
Wypadałoby znaleźć czas żeby jakoś te projekty wesprzeć, ale spróbuj wepchnąć to pomiędzy zarządzanie innym projektem, pracą i życiem osobistym :/
What are they supposed to do instead? Showcase the game only when it is finished? Market themselves by presenting a buggy, broken mess instead?
What are they supposed to do instead? Showcase the game only when it is finished? Market themselves by presenting a buggy, broken mess instead?
www.youtube.com/watch?v=KtzT...
or make infinite amount of choices
so you have two options here
choose wisely
which one will it be?
TWO (TU)
or INFINITE (INFINETE)
www.youtube.com/watch?v=KtzT...
or make infinite amount of choices
so you have two options here
choose wisely
which one will it be?
TWO (TU)
or INFINITE (INFINETE)
I think butlerian jihad might be reasonable solution atm
I think butlerian jihad might be reasonable solution atm