YarnCat Games
yarncatgames.com
YarnCat Games
@yarncatgames.com
That’s it, no catch :) and it’s glorious! If you call that function you made that has an await with an await ahead of the call, you can wait for that function to end too, it’s awesome ^^
September 28, 2025 at 12:38 AM
That is so incredibly cute, I love it. It looks gorgeous. Great job!
August 9, 2025 at 3:43 PM
In the debugger panel, Misc. tab, whatever control is taking the mouse click shows up there. Next time you have to deal with it will be easier 😂 you’re welcome
August 6, 2025 at 12:39 AM
As far as I can tell I’m the first one to go through it 😂🥲
July 28, 2025 at 5:14 PM
Just do it, autoloads are a part of Godot for a reason ❤️
July 19, 2025 at 3:39 AM
So many different ways to go about it, your player data could live in a resource and be just referenced by the player objects in the scenes. Or your player could be an auto load itself and persist between scenes. Or you could never actually change the “main scene” and the maps be just spawned scenes
July 19, 2025 at 2:20 AM
Took me a long while to figure out how to get notifications working 😂
July 18, 2025 at 1:54 AM
Nice ^^ just sent you a drawing, btw if you’re on mobile you can click share on the bottom and “add to homescreen” to make it a “progressive web app”, so it looks like an app on the phone. When accessing it like that you can click the flag on the top right of the main menu to enable notifications
July 18, 2025 at 1:54 AM
It is fairly simple but fairly satisfying hahaha
July 18, 2025 at 12:02 AM
Yay! That’s awesome! I just implemented guest login so you should be able to play as a guest without having to register or anything :) yarncatgames.com/drawee/ my friend code is 66DARFQN if you put that in the join field and press join you should be able to start a game with me ^^
drawing_game
yarncatgames.com
July 17, 2025 at 3:34 PM
I see some folks liking the post… I mean it though, if anyone wants to try it, I would love some more folks to play the game with, and hopefully get some feedback too, specially if you’re more artistically inclined, hit me up ^^
July 16, 2025 at 2:41 AM
You might want to play node buster 😂 store.steampowered.com/app/3107330/...
Nodebuster on Steam
Nodebuster is a short, experimental incremental game about busting nodes and destroying reality.
store.steampowered.com
July 16, 2025 at 2:17 AM
Look into trench broom + func_godot
July 4, 2025 at 11:06 AM
This is my solution: github.com/DanielSnd/Go... that also uses this that I made for more general saving needs github.com/DanielSnd/Go...

There’s also this for things that are already in the scene and not spawned dynamically, so I can save “deletion” and handle respawn too github.com/DanielSnd/Go...
github.com
July 3, 2025 at 4:15 AM
Glad to see you back! Hope you’re feeling better ^^ Love seeing the cool stuff you’re making, this looks awesome!!
July 1, 2025 at 10:55 AM
Sure! I’ll try :)
July 1, 2025 at 1:59 AM
Another interesting thing worth pointing out is the new Bosca Ceoli Blue by @yurisizov.bsky.social yurisizov.itch.io/boscaceoil-b... made in Godot, with an accompanying gdextension software synthesizer github.com/YuriSizov/gd... super impressive and easy to use!
Bosca Ceoil: The Blue Album by yurisizov
A beginner-friendly music making app!
yurisizov.itch.io
June 29, 2025 at 5:44 AM