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y-sulphuris.bsky.social
Sulphuris
@y-sulphuris.bsky.social
some random debug nonsense

By the way you should check out the central account of the debug nonsense: @ydo4ki.com, https://ydo4ki.com
November 12, 2025 at 10:07 AM
I'm celebrating an anniversary!🥳

#programming #indiedev
September 16, 2025 at 10:30 AM
nice spinning

#gamedev #indie
September 7, 2025 at 6:46 AM
nice
"underground support"

#gamedev #indiedev
yeah its still laggy but I already like how it looks
September 4, 2025 at 5:30 AM
NEXT LEVEL
WHO'S EVEN THAT POKEMON
August 15, 2025 at 3:27 PM
I hate java generics
what on the earth is and how the hell am i suppose to cast ANYTHING to it :')?

#java #gamedev
I even added instead of just everywhere I could and that didn't help what the hell
August 15, 2025 at 3:25 PM
Switch-case: exists
Me:
August 12, 2025 at 7:34 AM
© Text Level Description

#gamedev #indiedev
August 12, 2025 at 7:03 AM
These are literal consequences of multithreding xD

#gamedev #indie #indiedev
August 10, 2025 at 6:05 PM
I just made website that fits the game perfectly XD

interood.com

#gamedev #indiedev
August 8, 2025 at 8:58 PM
That's it ~~flawless language~~
You can even put piece of code into variables and evaluate them later
#programming #indiedev
August 2, 2025 at 6:07 AM
I also added super configurable integer types by no reason at all :D
...well I guess I need to focus on something more important
#programming #indiedev
August 1, 2025 at 7:17 AM
I added user-defined functions to my scripting language for Interood!
(yes it looks kinda cryptic but its actually really expressive)

#programming #indie #indiedev
August 1, 2025 at 7:14 AM
I just made a huge render optimization (entire world fragments are now cached in 2.5D images)

But I didn't expect such a big performance boost despite the fact that the maximum fps is 60 XD
#gamedev #indiedev
July 29, 2025 at 4:53 PM
hmhmmh what do I choose

#java #gamedev
(why does this signature grows more and more complex and constantly changes and I can't just make a separate class for it because it's too expensive 😭😭😭)
July 29, 2025 at 7:35 AM
I made the window resizable)))

#gamedev #indiedev
......what?
is there something wrong?
July 25, 2025 at 2:14 PM
Teno's banner
Not too special but not too simple either :D
#pixelart #indie
July 23, 2025 at 6:41 PM
I lived to the point where the reason for the lags was that I forgot to call the literal "optimize" function
(This increased fps from about 3 to 40 as the world is stored as a tree-like structure)
#java #gamedev
July 23, 2025 at 2:16 PM
Or even like this... what does it look like?
July 23, 2025 at 7:52 AM
A little bit of progress
#indiedev #indie #gamedev
July 23, 2025 at 7:49 AM
LMAO even better
July 23, 2025 at 7:12 AM
wtf I just generated....
#indiedev
July 23, 2025 at 7:10 AM
Looks promising...
(sorry the recording is a bit laggy)
#gamedev #indie #indiedev
July 23, 2025 at 5:50 AM
Best walking animation XD

Yes I think I pretty much done with this new char model format (animation will be slowed down dw)
#indiedev #gamedev
July 22, 2025 at 1:26 PM
nice spinning
(it's just a head even without borders, I'm improving character format to make them easier to animate xD)
#indiedev
July 20, 2025 at 5:48 AM