XpMonster
xpmonster.bsky.social
XpMonster
@xpmonster.bsky.social
streams https://www.twitch.tv/xpmonsterx
gamedev https://empyreans.itch.io/
writer of The Empyrean Narrative (TEN) universe
Join me: https://discord.com/invite/v9mwvt72Qj
December 19, 2025 at 9:55 PM
December 19, 2025 at 5:53 PM
December 19, 2025 at 4:34 PM
Made a simple sword today and starting with the rigging.

I'm learning Blender to make a simple stylized game in #UE5 and this is pretty much the level of detail I want the game to have.

It will look cool and I'd make the best of my skill or lack thereof in Blender.

#indiedev #gamedev
December 18, 2025 at 10:48 PM
December 16, 2025 at 9:39 PM
Some glass 🍸

This helped realize that materials are botched when moved from Blender to Unreal regardless of export method used, but that's alright as I can just make these directly in Unreal (and it's more convenient for reuse anyway)

#indiedev #gamedev
December 16, 2025 at 9:35 PM
Practicing modelling spikes.

#indiedev #gamedev
December 16, 2025 at 2:46 PM
Quite a view

#indiedev #gamedev
December 16, 2025 at 12:17 PM
Today I made the first 3D Model in my life 🍎

May have discovered my new passion.

A lot to learn though as t's an incredibly nuanced field, but who knew it would be so fun?!

#indiedev #gamedev
December 15, 2025 at 5:31 PM
Up for some climbing?

#indiedev #gamedev
December 13, 2025 at 5:18 PM
December 13, 2025 at 11:34 AM
December 12, 2025 at 5:27 PM
December 11, 2025 at 7:29 PM
Day 5
+ Added Recaptcha v2 for Emails
+ Moved website to routing (SPA sorta), before that it was loading everything from scratch on every page and it just wasn't looking very good.
+ Optimized the code

#indiedev #web
December 3, 2025 at 3:41 AM
Also featured a simplified way to mail registered users. This is currently only for debugging. There will be a better way to do that in the near future 😅

I also added Contact Us and 404 page.

#indiedev #web #development
December 1, 2025 at 10:25 PM
Newsletter account features settings to manage your subscription

Enable - allows to toggle on / off your entire subscription

It also supports specific categories (e.g. Merch, Games etc.). if you have a category disabled - you won't receive any news in that category.

#indiedev #web #development
December 1, 2025 at 10:25 PM
Day 4.
Added Newsletter Subscription in the footer of the website.
if you enter a valid email it will be added to the database.

#indiedev #web #development
December 1, 2025 at 10:25 PM
Day 3 working on Empyreans website.
Created hero slider, description and news.

Hero Slider supports freeze on hold / swiping and individual selecting of slides.

I have only just set up News and only on the main page / sql. I am still to implement the actual page.

#indiedev #web #development
November 30, 2025 at 8:47 PM
Coding Empyreans site

Lighthouse thinks we're cool 😎
Though it's pretty barren for now, but I did add the basic stuff like nav panel and footer.

#ChatGPT has been of great help. I never really got into web programming until now so I learn as I go with it, but spare lots of time.

#indiedev #web
November 30, 2025 at 1:55 AM
Started working on updating Empyreans.net website.

It will be a business card site mostly, explaining what Empyreans are, show catalogue of games, host game pages and various articles.

*hmm...Do I need a separate Bluesky acc for Empyreans? 🤔

#indiedev
November 28, 2025 at 5:05 PM
Loading bit has been complete 📂
Now moving on to general functions like Triggers & Variable Checks. They can be used nearly from anywhere and help in keeping the code clean.

I also must engineer transition manager for menus / layouts. This will come in handy soon.

#gamedev #indiedev
November 17, 2025 at 4:33 PM
Just migrated / improved my previous audio template today.

Planning to add Translation support today.

#gamedev #indiedev
November 14, 2025 at 8:48 PM
Notifications are in☺️

Supporting Full Customization for each component: Colors, Images, Animations, Speed, Sounds etc.

#gamedev #indiedev #uiux #indiegames
November 14, 2025 at 1:01 AM
Working on a template for small-scope projects. This will take the rest of 2025 to make.

The browser / mobile projects are to make the backbone of Empyreans revenue in the 2026 and would make possible projects like my bigger Steam game and other things.

#indiedev #gamedev #ui
November 13, 2025 at 6:34 PM
#5: I have a lil' freelance distraction going on, but began the work on the code structure. Ya know, the sooner the better, can't afford to descent into chaos here.

Anyways, time to read something before taking a nap 📗

#games #platformer #metroidvania #indiedev #gamedev
November 6, 2025 at 10:27 PM