xFlee
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xflee.bsky.social
xFlee
@xflee.bsky.social
Then at that point, why even review the game? You’re almost there to understand it but towards the end you miss the point.
October 24, 2025 at 4:36 PM
It’s not hard to understand why people are not jiving with the review (especially when it’s at an 85MC) 👇 bsky.app/profile/seas...
Seeing some Outer Worlds 2 reviews give low scores because it's published by Microsoft is truly disappointing.

First, the passionate teams at Obsidian have nothing to do with MS's decisions.

Second, MANY games are published by corporations doing less than stellar things.

Judge the GAME itself.
October 24, 2025 at 4:27 PM
Square a few times publicly said they want to port more games to the Xbox platform and have a deeper relationship with them over the last year. How you feel about the platform is irrelevant to what Square wants to do and has previously said.
February 3, 2025 at 7:25 PM
It's normal in the industry for any big games. Keep up. www.vg247.com/the-last-of-...
Over 2,000 people and 14 studios worked on The Last of Us Part 2
It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog.
www.vg247.com
January 28, 2025 at 1:43 AM
and he blocks me, console warring coward.
January 27, 2025 at 9:10 PM
Based on his bio, he should just stick to talking about anime and manga.
January 27, 2025 at 8:54 PM
That is not how game development works. Every big game has some outside studios to help in some way. For example: www.vg247.com/the-last-of-...

But I applaud you've shown how much you know by displaying it to the world though.
Over 2,000 people and 14 studios worked on The Last of Us Part 2
It was recently revealed that over 2,000 people worked on The Last of Us Part 2, and 14 external studios were contracted to work alongside Naughty Dog.
www.vg247.com
January 27, 2025 at 8:30 PM
Seems people rather be told they have to spend $500+ for a console to consume “Ecksklusivves!!”.
December 17, 2024 at 10:14 AM
It was actually Take-Two who were the first ones to raise the price to $70 with the release of 2K21. Then Sony and Activision followed suit after.
November 23, 2024 at 1:07 PM