Alex Guthrie
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xez.no
Alex Guthrie
@xez.no
making game engines at facepunch studios
+ leading reverse engineering efforts on opentpw
added support for hotloaded JSX
April 13, 2025 at 3:11 PM
added mica surfaces, button variants
April 12, 2025 at 2:02 PM
I haven't found a single UI framework that doesn't make me want to rip my hair out.. so I'm back to working on that one I mentioned a few months back.
It's entirely immediate mode now, with some additional tweaks like having almost-snappy window resizing, and marginally better text rendering.
April 10, 2025 at 2:21 AM
More s&box water experiments
March 27, 2025 at 11:14 PM
started experimenting with a water shader today - because we don't really have one
March 23, 2025 at 7:32 PM
Some progress on OpenTPW, a re-implementation project for Theme Park World. Model & texture loading is 90% there, need to tackle fonts next
February 13, 2025 at 11:12 PM
You can always resurrect your 3-years-abandoned UI framework project. It's always morally correct.
January 17, 2025 at 1:49 AM
The joint lengths on this are a bit messed up at the moment, but being able to give developers hand tracking with almost zero effort on their part should hopefully lead to some interesting experiences.
November 7, 2024 at 4:32 PM
Oh okay then my bad
October 29, 2024 at 6:12 PM
October 27, 2024 at 1:26 PM
Please stop showing me this fucking loser. I don't follow him. He can shove his fist up his ass for all I care
October 24, 2024 at 11:35 PM
I think this website sucks and I was going to give it a chance by posting something I've made, except I just realised I don't really make anything *worth* posting anymore, so I dunno check out this shit I did ages ago
October 18, 2024 at 8:31 PM