WarioTails358
wtails358.bsky.social
WarioTails358
@wtails358.bsky.social
Video Game Modder.
Interested in Modeling, and Game programming.
Learning Blender, Zbrush, etc.
My favorite stage mod i did for Super Smash Bros. Brawl, was a port of the bowser minigame boss fight from Mario Party 9. It just looked so cool and unique. Plus brawl allowed you to set the camera to be static via param files for modpacks. So i replicated how it looked in MP9.
#SmashBrosBrawl #SSBB
October 23, 2024 at 3:45 AM
I used to sometimes work on personal little projects to understand animation backporting/setting up stuff in regards to brawl. One of them was Rock Howard from Garou: Mark of the wolves. He only ever got as far as some motions and barely any moveset coding. #smashbros #smashbrosbrawl #ssbb
October 18, 2024 at 10:38 PM
This also led to him being completely broken recovery wise with side b, as it traveled way too far and he still had a wall jump enabled. It was a very fun and enjoyable team project. It was my only team project ever for brawl. Everything else i did afterwards was just stage/effect/misc stuff.
October 18, 2024 at 5:33 AM
Terry was very buggy/wacky during the backporting process. here's a instance of it with side B.
October 18, 2024 at 5:30 AM
Here's a old brawl mod video i did. Terry was backported by me initially setup/motion wise, but evolved into a group project later down the line. This was a test of him within subspace emissary and also to test replacing subspace maps with brawl's stages. #supersmashbros #ssbb
October 18, 2024 at 5:22 AM