WanderLost
workspace-public.bsky.social
WanderLost
@workspace-public.bsky.social
Countless hours rootbound, now repotted with a license to grow
Haven’t been here for awhile. Kicked up the Factory again. Thinking about using requester chests and logistic isolation in my integrated adfurn-ore patches in some kardashev-scale disaster. Holding out hope that I’ll remain curious enough to implement the combinators. Still can’t build a seed mall.
November 11, 2025 at 3:03 AM
What should have been a small hobby project with a focus on exploratory computing has turned into a monetary tar pit. If even half of what I’m doing works as it should I could be spending all my money on storage for years. Still cheaper than AWS transit, or at least I will have to tell myself that.
August 10, 2025 at 3:49 PM
It is perhaps the most grandiose of moral failings to believe that all opposition is usurpation and enmity.
August 5, 2025 at 5:25 AM
Spent some time in Factorio, Got “Clean Hands.” Unfortunately this means I can expand somewhat enormously, to the point I almost don’t know what to do with it.

Setting up the ratio is kind of awkward, Optionally 70 arty prod to 1 radar, and keeping it fed isn’t going to be “easy.”
July 28, 2025 at 12:11 AM
Childhood for those who are afforded one, is freedom. Adulthood is the opportunity to create freedom, at a variety of expenses which are not offered to the child; beyond is abysmal nothingness, which we are only protected from in moments that seem isolated from it, but they are as warmth in the cold
July 27, 2025 at 6:37 PM
There’s always a fine line between what you’re interested in and what you’re curious about. For those that love you that line will be cherished as much as you are; for those who cannot, they have seen how it can fool them... and for those who will not, their army is a shoulder to cry on against you.
July 17, 2025 at 11:00 PM
If there was actually a drug that made you relive your happiest memories over and over again, locked into a perilous union with a false heaven, I think I would try it, not because of hedonism or anything usual, but because I don’t know what it would be.
July 5, 2025 at 3:07 PM
Trusting too much too quickly too soon

Is an abandonment of the self in a world that will not abandon the consequences.
July 2, 2025 at 3:02 AM
Realizing as of this moment that I likely socialize like a forsaken ruin of a long-lost civilization, and if you don’t know what that means I can’t be there to help you, I suppose.
June 22, 2025 at 5:57 PM
Bored. Still finding that the requirements for being human and alive are unimpressive. In the meantime, while I wait for the death that comes for us all, I may only discover what I will never be, and alongside it, what I would never choose to be.
June 20, 2025 at 3:43 AM
Made a simple combinator for a buffer mall. It should check to show whether an item is available in sufficient quantities but translating the prototype into a working single-lane object has been bending my brain a little. None of my offline saves are suited to this.
June 16, 2025 at 11:05 PM
Created an interesting blueprint in multiplayer today. The old problem of contamination of a belt with byproduct is potentially no more. Shove a nasty output through the back haul of this mall sorter and it will buffer and sort it. You do need advanced logistics.
June 10, 2025 at 3:33 PM
One of my worksite public games has come back. I don’t know what is happening entirely but someone came through and built a mall after I implemented initial expansion plans. Seems to be built for a much bigger system design.
June 4, 2025 at 10:01 PM
Excitement over BSKY has fallen out of my life, and also too for the projects I’d considered being directed here for consideration by other fans. Maybe there is something to learn, but I won’t know any time soon.
May 31, 2025 at 1:34 AM
I think I need to read more books.. Most of what I could say here is probably already described somewhere. More than a little unfortunate that I’ve had to struggle against the preemptive victory of false saints for this long.
May 25, 2025 at 12:34 AM
Reposted by WanderLost
Henry, the oldest Nile Crocodile. 124 years old, little over 5m long, father of over 10,000 crocs, captured in 1903. Still active, strong and healthy

#Nature #Wildlife #Animals
May 22, 2025 at 3:01 AM
Strange to covet life dearly while aspiring to commit it to nothing.
May 10, 2025 at 2:35 PM
As vacuous as my thoughts may become in their abandon, what I would prefer has no such character. It is disappointing, whenever I find myself believing that the greatness of what I would pursue is as empty as what I would instead. So beautiful is the world which could be, that it remains unknown.
May 8, 2025 at 10:50 PM
Reposted by WanderLost
Everyone in the past was neurotypical, which is how we got things like this single-author, eight-volume encyclopedia of ferns
May 6, 2025 at 1:20 PM
Both of the servers I worked through are no longer on the public listing. Thinking about trying to publish my backup save. I would have a small hosting homelab if I did everything right. Thinking about a colo already even though I haven’t bought a single relevant NIC.
May 4, 2025 at 6:20 PM
Age only matters when you are old or young; in between, you are but an example of what it means to survive. Demonstrate excellence if you can, and lose no more than you must, for the right to live in a truthful world is the most vulnerable of all.
April 24, 2025 at 10:20 AM
New sessions typically suck lately. Had the good sense to save my first 2.0 session, had a decent time innovating the start. Probably risking depressed mood for a few weeks.
April 21, 2025 at 10:18 PM
Factorio is on hold. I might only do rocket rush from here on. Back to my neurotic Linux obsession. Working with an old gigabit capable system, driving myself mad on how to standup a 100 gigabit homelab for no reason.
April 20, 2025 at 12:46 AM
Thinking about creating a logistics mega base with “taps” that dump “malls” into “banks.” Thinking about it now this may be a kardashev epoc of the design if I increase the number of nodes.
March 29, 2025 at 7:59 PM
Been working on a public server on multiplayer. So far no one has tried to destroy my work. Rocket Launches are conventional behavior at this point, with around one per day expected unless trains get stuck. That seems to be the next inflection point, getting effective rail networks.
March 22, 2025 at 2:58 PM