Lester Ward
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wordman.dice.camp.ap.brid.gy
Lester Ward
@wordman.dice.camp.ap.brid.gy
Software engineer, tabletop RPG hacker/creator. I probably backed your Kickstarter.

[bridged from https://dice.camp/@wordman on the fediverse by https://fed.brid.gy/ ]
@juergen_hubert Possibly just my own bias from their early days. They differentiated themselves from Kickstarter by allowing funding models other than “funds collected at the end only if target goal hit”. Most of these other models were liked by intentional or accidental fraudsters. So, the […]
Original post on dice.camp
dice.camp
December 3, 2025 at 6:23 PM
@juergen_hubert Also, maybe don’t use Indiegogo…
December 3, 2025 at 3:27 PM
Rules of the game:
- Grab the nearest book.
- Turn to page 42
- Find the 2nd sentence
- Post the sentence in a toot with the hashtag & write the rules as a comment to it
- Don't look for your favourite, coolest or wittiest book. Go for the closest.

Tag with #page42
November 19, 2025 at 1:52 AM
Favoring longer-term campaigns, _Legacy: Life Among the Ruins_ is built to find out what happens post-post-apocalypse, featuring intriguing generational and factional play. Especially interesting to me are supplements intended to tune the game to specific tones (e.g. more hopeful solar punk […]
Original post on dice.camp
dice.camp
November 16, 2025 at 6:40 PM
@bonfire @volephd I haven’t had great luck with projects on indiegogo, but the addition of the G+-like “circles” interests me greatly.
November 11, 2025 at 1:57 PM
@mrundkvist I kind of miss the fad from a couple decades ago where indie designers built games based on an imagined “tradition” where RPGs developed out of X instead of wargaming, and each design picked a different X, like “improv comedy” or “theater” or “quilting” or “beekeeping” or “mixed […]
Original post on dice.camp
dice.camp
November 10, 2025 at 1:23 PM
The _Gumshoe_ system revolutionized investgative games by rejecting “do I find the clue” skill checks, but _Sword of the Serpentine_ is the first _Gumshoe_ system I’ve been exited about getting to the table. I’m curious about the “daring heroism, sly politics, and bloody savagery” in its […]
Original post on dice.camp
dice.camp
November 3, 2025 at 5:12 AM
The Cortex system powered a number of licenced RPGs (_Leverage_, _Firefly_, etc.). _Cortex Prime_ offers the system as a toolkit, with a lot of dials to turn to build and tune your own game. Regardless of the system itself, in terms of pure _presentation_, this book is a master class in how to […]
Original post on dice.camp
dice.camp
October 19, 2025 at 4:01 PM
@juergen_hubert In most online bookstores, DRM is added at request of the publisher, not the store. So finding a publisher of WWII history that doesn’t do that is probably the first hurdle.
October 15, 2025 at 12:36 PM
@tabcreations.com Mostly for this paragraph in the original: “Sadly, traditional RPGs have long been in league with realism. They penalize players who want to, say, kick seven mooks with one spin kick by piling negative modifiers onto their roll, which makes them less likely to succeed. The […]
Original post on dice.camp
dice.camp
October 13, 2025 at 10:42 PM
@tabcreations.com Wushu: The Ancient Art of Action Roleplaying.

https://danielbayn.com/wushu/
Wushu | The Ancient Art of Action Roleplaying
Black Belt Edition
danielbayn.com
October 13, 2025 at 10:39 PM