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• Continue exports in background, track progress in a Live Activity (note: it'll still be possible for exports to get cancelled if other apps require too many resources)
• Lightly updating UI for Liquid Glass. Don't expect complete rethink — that's not something to rush into.
• Continue exports in background, track progress in a Live Activity (note: it'll still be possible for exports to get cancelled if other apps require too many resources)
• Lightly updating UI for Liquid Glass. Don't expect complete rethink — that's not something to rush into.
Turns out, I stumbled on a glitch somewhere in Cocoa’s text engine — plain old TextEdit has exactly the same weird behaviour:
Turns out, I stumbled on a glitch somewhere in Cocoa’s text engine — plain old TextEdit has exactly the same weird behaviour: