Marcel Goethals
wolkenmachine.bsky.social
Marcel Goethals
@wolkenmachine.bsky.social
In(ter)dependant researcher and toolmaker. Currently inventing programmable ink @inkandswitch.com

http://wolkenmachine.nl
Reposted by Marcel Goethals
It's that time again: ✨we’re hiring✨

We're looking for a @godotengine.org IDE Engineer to help us build the next generation of collaboration tools inside the engine itself! More detail here: inkandswitch.com/jobs/godot-ide-engineer

(Remote role 🌍🌎🌏)
Godot IDE Engineer
Help build native, visual version control for collaborative game development in Godot
inkandswitch.com
October 3, 2025 at 7:22 PM
Reposted by Marcel Goethals
12 exciting live-programming projects will be presented at LIVE this year. It's free, online, and coming up soon!

Sat 9/27: Videos premiere
Sat 10/4: Q & A and discussion over Zoom

Details on projects are up already at liveprog.org; more schedule & links coming soon.

Hope to see ya there!
September 20, 2025 at 12:33 AM
Reposted by Marcel Goethals
Yep - some cool uses of it in the MacPaint video on kristenroos.ca/timeline. (it might go back even further)
paint: a timeline — Kristen Roos
kristenroos.ca
June 30, 2025 at 2:46 PM
Reposted by Marcel Goethals
Reposted by Marcel Goethals
Our new research track is called Universal Version Control and it's about exploring how to bring the power of version control to every person, on every kind of document and every kind of collaboration.
www.inkandswitch.com/universal-ve...
Universal Version Control
Industrial research lab working on digital tools for creativity and productivity
www.inkandswitch.com
April 4, 2025 at 11:59 PM
Reposted by Marcel Goethals
Here it is — very happy to officially release the book that @marianoguerra.org and I have been working on for the past 2½ years.

If you bought it in early access, thanks for your support! 🙏

If you haven't bought it yet, please check it out!!
Excited to announce the official launch of our online book, WebAssembly from the Ground Up! 🎉

It's the book we wish we'd had 3 years ago.

No messing with tools and frameworks. It's a hands-on guide to the core of Wasm: the instruction set and module format.

Link below. 👇
March 10, 2025 at 1:23 PM
In the primal soup, lifeforms emerge
February 28, 2025 at 11:12 AM
Reposted by Marcel Goethals
The Ink team at Ink & Switch is starting something new — publishing our internal lab notes.

These are (mostly) unedited, with all our puzzling and musing and prototypes unfiltered.

Take a peek: inkandswitch.com/ink/notes/
We’ve begun publishing the internal research notes we write within the lab. Some of these newly published notes come from our archives of past projects, others are being freshly written about our latest work. Be aware that these are notes we write for ourselves. Sometimes they’ll mention a term or name that you won’t be familiar with. Many notes link to other notes that aren’t public (yet?). If you’re interested in our quest to build a dynamic notebook with programmable ink, or are working on something similar yourself, there’ll be lots to see and learn here.
inkandswitch.com
February 5, 2025 at 10:21 PM
Still the best video on youtube www.youtube.com/watch?v=uSP-...
David Lynch on Cooking Quinoa
YouTube video by scaynes
www.youtube.com
January 17, 2025 at 9:16 AM
happy international constipation day
December 25, 2024 at 10:56 AM
Reposted by Marcel Goethals
Sketchpad: fun with text
December 21, 2024 at 12:57 AM
Reposted by Marcel Goethals
@joshuahhh.com and I invite you to explore our experimental visual programming environment (which takes place in a dungeon)

Features
- dissolve the bounds of decision and explore all possibilities at once
- use sigillic incantations, delve into recursive caverns

vezwork.github.io/drostes-lair-post
An invitation into Droste's Lair
A swords-and-sorcery programming environment for building and counting mathematical structures
vezwork.github.io
December 16, 2024 at 3:36 PM
Reposted by Marcel Goethals
December 17, 2024 at 4:15 PM
Reposted by Marcel Goethals
82SBI7 - An elderly man and his granddaughter sit quietly on a garden bench, observing the orderly movements of a robotic horticultural assistant. The machine, designed for precision farming, tends to the plants with mechanical efficiency.
November 25, 2024 at 10:09 AM
Reposted by Marcel Goethals
X9BUAE - Among sharp cliffs and tarpits, the hands of a lone worker sift through the arid ground.
November 24, 2024 at 7:04 PM
Reposted by Marcel Goethals
XT14ER - A cozy night, they seem unfazed by the stream of lights overhead. For them, it is ordinary.
November 24, 2024 at 4:46 PM
Reposted by Marcel Goethals
8GPA45 - The night held the village in its palm. Across the sky, a ship moved like a blade through dark blue cloth.
November 24, 2024 at 4:51 PM
Some pictures from the archive.
November 23, 2024 at 2:48 PM
Reposted by Marcel Goethals
tools for thought imply materials for thought
November 21, 2024 at 6:55 PM
Introduce yourself with four video games
November 21, 2024 at 5:21 PM
Reposted by Marcel Goethals
karesansui with pixel sort rake
November 20, 2024 at 10:18 PM
Reposted by Marcel Goethals
My new favourite word
been looking for a name for this concept for ages!

“endocept”: the vague, pre-articulate sense of vision that guides creation

a core difficulty of creativity support tool design is that in early-stage creativity it’s easy to accidentally displace the endocept

creativity.netslova.ru/Endocept.html
November 19, 2024 at 6:54 PM
Reposted by Marcel Goethals
A new lecture by architect Christopher Alexander from 1995, now shown for the first time. 90 minutes of philosophy in action, as he wrestles with complex issues on a real building site, and with questions from an audience of mostly students.

www.youtube.com/watch?v=a8wP...
Christopher Alexander Lecture 1995 London
YouTube video by urbanology
www.youtube.com
November 17, 2024 at 9:32 AM
Reposted by Marcel Goethals
"Solving simple problems may lead to improvement—but not innovation. For innovation, we need to re-frame wicked problems." www.dubberly.com/articles/why...
Why Horst W.J. Rittel Matters
www.dubberly.com
November 18, 2024 at 5:52 AM
Reposted by Marcel Goethals
“Wrap your tool in a game, make it fun to play with, and shield players from the kind of people who enjoy holding others to strict standards of Excellence. Present your creation as an Excellence-Free Zone, a safe space for glorious trainwrecks.” mkremins.github.io/blog/creativ...
Creative tools for non-creators
I keep coming back to the idea of tools that unlock creativity in people who don’t ordinarily think of themselves as creative. Yesterday, some of my scattered thoughts on the subject spontaneously cry...
mkremins.github.io
November 16, 2024 at 7:31 AM