Wolf Wraith Press
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wolfwraithpress.bsky.social
Wolf Wraith Press
@wolfwraithpress.bsky.social
Artist, indie tabletop developer, queer.
<he/him/any pronouns>
I've really got to learn to read the entire rules section, not just the sections I need in the moment...

I forgot to give accomplishment experience in the first module of Osirion by Night for #PF2e!

Should I edit the module? Maybe pull out an encounter from each chapter? Thoughts?
October 11, 2025 at 2:36 PM
Respectfully senator, fascism has started. If you think you're going to vote them out of office you are delusional.

You need powerful allies with more muster than this.
October 5, 2025 at 10:24 PM
I'm currently looking for a #TTRPG reviewer interested in content for #Pathfinder2e to take a look at my levels 1-4 module.

I'm not a big studio, so all I can offer is my time for interviews and a digital copy of the module. Let me know if you're interested in a DM here!

#PF2e #Indiedev
August 28, 2025 at 3:13 PM
Someone bought a single copy of my module and I feel so accomplished. I hope they get to play it. ._.

Thank you, whoever you are!
August 19, 2025 at 10:55 PM
Finished the latest illustration for my #Pathfinder2e module, releasing this Sunday on Pathfinder Infinite!

Set in Osirion, players will be conscripted into a group of clandestine defenders of Sothis and fight against strange monsters, eldritch horror and an ancient curse.

#pf2e #ttrpg #indiedev
August 12, 2025 at 4:18 PM
Working on my last illustration for my #Pathfinder2e module!

This is an Alchemy Ooze, one of the many new enemies written for the adventure!

Taking place in Osirion you'll fight against an ancient curse and work for a clandestine organization.

Coming Sunday August 17 to Pathfinder Infinite.
August 10, 2025 at 6:31 PM
My partner's next campaign is gonna be Byzantine but Heroforge doesn't have enough robes! Woe is me...
June 18, 2025 at 12:58 AM
#TTRPG #CRITIQUE

I'm currently looking for a reviewer or interviewer interested in speaking about a new game. Willing to appear in videos, talk shop and explain parts of my game as well as give you full copy of Quint: Doorways of Aether as well as keys for your viewers/friends.

DMs open :)
March 21, 2025 at 6:45 PM
Quint: Doorways of Aether is a brand new #TTRPG set in a magical post apocalypse

▶️Airships, ecobrutalism and science fantasy
▶️Point based character and enemy generation
▶️Simple d20 resolution mechanics
▶️Six unique hex maps to explore
▶️An imaginative magic system

Check my pinned post for more!
March 15, 2025 at 3:55 PM
Quint: Doorways of Aether is a brand new #TTRPG set in a magical post apocalypse

▶️Airships, ecobrutalism and science fantasy
▶️Point based character and enemy generation
▶️Simple d20 resolution mechanics
▶️Six unique hex maps to explore
▶️An imaginative magic system

Check my pinned post for more!
March 15, 2025 at 3:50 PM
With a classless, point buy system you have free reign to pick and choose whatever you want to grow your character or construct a spirit as the Storyteller.

Using a framework called the Archetype you can focus your character on an idea. Examples are given in the book like the Mage or the Psion.
March 13, 2025 at 3:20 PM
Your character is tasked with defending the Flotilla from spirits. You can discorporate them or you can censure them and bring them to an artificial afterlife.

Discorporating a spirit will have a reward. Censuring them turns them to an ally who can teach you their skills. The choice is yours.
March 13, 2025 at 3:20 PM
Features include;

A simple d20 system that preferences player success and teamwork

Point based character and spirit creation utilizing 12 skill trees that add to your already existing skills

A rich world full of lore... That you are encouraged to cut apart, modify and change to your need.
March 13, 2025 at 3:20 PM
#TTRPG

Quint: Doorways of Aether is a brand new TTRPG set in a magical post-apocalyptic world.

You live aboard the Flotilla, vast province ships that fly in formation surrounded by the Miasma, a world-encompassing cloud of spirits confused and lost as a result of a magical accident.
March 13, 2025 at 3:20 PM
That whole adventure path was... something.
February 28, 2025 at 5:38 AM
January 12, 2025 at 3:15 PM
If you see this, post a ghost 😱
January 7, 2025 at 3:47 PM
Stock art, open source imagery banks, fair use artworks, public domain. There are so many resources available, and they will all be better than using A.I.

I'd seriously prefer you just use a Pieter Bruegel woodcarving 1:1 than a glossy A.I. image.
December 11, 2024 at 8:56 PM
I love when rocks are evil
November 12, 2024 at 7:53 PM
Quint: Doorways of Aether, a new #TTRPG from Wolf Wraith Press

Encounter spirits; cryptids who exist from rumour, elementals, ghosts, dire beasts of legend and more!

Defeat them to return them to the miasma or censure them to bring them to an artificial afterlife and earn their friendship.
October 22, 2024 at 1:53 PM
For Quint I wanted a degree of familiarity for players used to D20 systems, so I went with a D20 system.

I removed damage rolls and turned some of the dice into a pool that you use to add too your allies' rolls or your own rolls if you are adventuring alone. The d100 is for random tables.
October 21, 2024 at 3:16 PM
Quint: Doorways of Aether, a new #indie #TTRPG from Wolf Wraith Press

You live aboard the Flotilla; floating domed airships that protect you from the whirling miasma of spirits that cover the world beneath you.

Travel across the surface of the ships, meeting allies and protecting your home
October 18, 2024 at 11:38 PM
In Quint, Voldo would probably live in the greasepunk internal workings of the ships, knowing the esoteric machinery inside, perhaps protecting a secret cache of knowledge from the far past.
October 13, 2024 at 2:19 PM
Hi everyone! I'm an independent artist and TTRPG/boardgame developer just getting my start. I'm about to release my first game, a full TTRPG project that was TOO BIG and TOO LONG.

Quint: Doorways of Aether is a point-based TTRPG set in an eco-brutalist world of magic and industry. In the sky.
October 1, 2024 at 8:40 PM
What are you working on today?

I'm finishing Quint. Anybody who's followed me knows this has been my project for a while.

A point-based TTRPG with a hexcrawl world generation system, which preferences storyteller and player symmetry to encourage players to become storytellers.

#ttrpg #wip
October 1, 2024 at 6:45 PM