Wolfgang Engel
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wolfgangfengel.bsky.social
Wolfgang Engel
@wolfgangfengel.bsky.social
Graphics Programmer, CEO at The Forge Interactive

https://theforge.dev/

https://github.com/ConfettiFX/The-Forge
Release 1.63 - Adv. RTX GI Middleware | Quest -> OpenXR | Triangle Visibility Buffer with Progr. MSAA | Ephemeris on low end mobile | Particle UT on Adreno with lower storage buffer limits
Hiring:
GPU Driven Rendering: www.linkedin.com/jobs/view/41...
Tech artist: www.linkedin.com/jobs/view/41...
March 19, 2025 at 10:47 PM
And we are No. 1 ...

www.amazon.com/gp/new-relea...
November 24, 2024 at 4:53 PM
The new one is much bigger! Background is Olivia at her happy place :-)
November 23, 2024 at 7:11 PM
I have a half finished introduction to how to build game engines with The Forge ... I called it "A high-level DIY guide on how to build a Custom Game Engine with The Forge framework
-A talk for Lego Enthusiasts and Tinkerers-" ... I need to give that talk at some point.
November 1, 2024 at 4:46 PM
I was thinking now for a while what a good first post in bsky could be ...
We build a new book production workflow that is more efficient and faster ... well the first iteration was not faster :-)
October 29, 2024 at 6:32 PM