PolyWolf
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wolf.girl.technology
PolyWolf
@wolf.girl.technology
🏳️‍⚧️ https://wolf.girl.technology/

pfp by me
banner by @spect-ion.bsky.social

did you see that cool bug?
haven't forgotten about this, just Been Busy. it will happen again next weekend for MITMH. in the meantime enjoy some classic from-memory manga characters
January 13, 2026 at 4:22 AM
bit late today because i was out at a friend's house party. still did it tho
January 8, 2026 at 5:18 AM
once again getting to the point where i would like to be able to do more than messily sketch but i do not know how 😭

ah well we'll get there
January 7, 2026 at 2:48 AM
she's literally puppy
January 6, 2026 at 3:05 PM
she's literally so cool
January 6, 2026 at 2:32 PM
you must understand how important she is

(Saeko Kanaeno from Fool Night)
January 6, 2026 at 2:29 PM
under the wire but we get there
January 6, 2026 at 4:58 AM
somehow i didn't give up after just 3 days!! this is progress

still very beginner-level tho. at least i am having fun
January 4, 2026 at 11:52 PM
mute the top-level thread if you don't want to see more of my daily sketches. here's some from yesterday too:
January 3, 2026 at 3:07 PM
drawing is real hard when you can't use a reference!! starting to appreciate the #drawabox 50% rule more tho
January 3, 2026 at 3:05 PM
LETSGOOOOOOOO
January 1, 2026 at 6:15 PM
Early preview of what I have been working on, now with audio! Yes, this is still physarum (organic simulation), no i did not know it could do that either

#glitchart #wolfgirlagenda
December 4, 2025 at 3:53 AM
it has been LITERAL MONTHS but i have finally reproduced what i was able to do with the C++ implementation with a Rust implementation, which was necessary because the framework of the former wasn't working for me on Linux Wayland 😭

anyways more cool points which look even cooler in motion
December 1, 2025 at 1:50 AM
@dantecorv.bsky.social ships it canonically #echovn
November 22, 2025 at 3:18 AM
November 2, 2025 at 5:59 PM
she makes a :3 face the entire rest of the time
October 26, 2025 at 12:48 PM
Finally, after 2 weeks of hard work, i have gotten to the point I was at 1 month ago:

Needed to use #rust-lang #wgpu instead of openFrameworks because OF doesn't seem to work inside an isolated build environment, and only winit + wgpu seems to work on wayland for me
October 5, 2025 at 2:08 AM
its ok tho my thumbs r still on fire 🔥
October 2, 2025 at 5:42 PM
September 29, 2025 at 2:51 AM
been posting a bit about this on mastodon @polywolf.treehouse.systems.ap.brid.gy. 1 photo from the set:

#photography
September 27, 2025 at 12:25 PM
don't forget bunnyboys and bunnyenbies!!
September 10, 2025 at 4:48 PM
:flooshed: ADDED TO UNICODE!!!

www.unicode.org/emoji/charts...
September 10, 2025 at 12:46 PM
> darn i bet it will be pretty hard to find new cool points in this physarum simulation

literally just 10 random points later and i've already found 3 pretty good candidates. maybe i'm not as choosy as what went into www.sagejenson.com/36points/ but still quite pleased
September 8, 2025 at 1:17 AM
September 3, 2025 at 3:36 AM
github.com/Bleuje/physa... is so cool...

if u don't want to have to download + compile just use sagejenson.com/36points/ lol
September 3, 2025 at 3:33 AM