Wlad
banner
wladmarhulets.bsky.social
Wlad
@wladmarhulets.bsky.social
🎮 Developer of DARQ, Bloody Hell Hotel
💡 Sharing game marketing tips
📕 Bestselling author of "GAMEDEV: 10 Steps to Making Your First Game Successful"
May 30, 2025 at 3:18 PM
Even if you’re not collecting user data, your engine might be doing it for you. You need to disclose that in your privacy policy.

#gamedev #indiedev #indiegame
May 29, 2025 at 2:16 PM
May 28, 2025 at 5:05 PM
May 27, 2025 at 5:04 PM
May 26, 2025 at 5:04 PM
May 25, 2025 at 5:02 PM
💡 MARKETING TIP:
Every game could use that viral moment.
A short GIF, a joke, a 10-second trailer shot — something that can spread without context.
Design for it.
#gamedev #indiedev
May 24, 2025 at 8:01 PM
May 24, 2025 at 5:02 PM
💡 MARKETING TIP:
Games with short, punchy titles sell better in the indie category.
Celeste. Hades. Tunic. Limbo.
Keep it memorable, searchable, and easy to say.
#gamedev #indiedev
May 23, 2025 at 9:43 PM
May 23, 2025 at 5:03 PM
💡 MARKETING TIP:
A player leaving a negative review after 1,000 hours still love your game - they just begging to be heard.

It’s not about bugs or balance. It’s about expectations, and how you handled an update. Fix it asap.

🎮 Long playtime ≠ immunity to backlash.
#gamedev #indiedev
May 22, 2025 at 10:19 PM
💡 MARKETING TIP:
Free prologue = high ROI.
Many devs report 10–25x wishlist increase after releasing one.
It gets you players, playtesters, and press — before launch.
#gamedev #indiedev
May 22, 2025 at 6:43 PM
May 22, 2025 at 5:04 PM
💡 MARKETING TIP:
The best-performing Steam tags are:

🔥 Roguelike
🔥 Psychological Horror
🔥 Pixel Graphics
🔥 Relaxing

Use them honestly, but strategically.
#gamedev #indiedev
May 21, 2025 at 9:43 PM
May 21, 2025 at 5:03 PM
May 20, 2025 at 5:05 PM
💡 MARKETING TIP:
Need Steam reviews? Only 0.5–1.0% of players leave a Steam review.
That means for 10 reviews, you need ~1,000 players.
Ask them in-game. Make it easy.
#gamedev #indiedev
May 19, 2025 at 10:35 PM
💡 MARKETING TIP:
The best marketing move?
Make a marketable game.
A game that naturally markets. I should spark the desire to tell a friend about it.
Think Papers, Please, Baba Is You, Vampire Survivors.
#gamedev #indiedev
May 19, 2025 at 9:43 PM
May 19, 2025 at 5:03 PM
May 18, 2025 at 5:03 PM
May 17, 2025 at 5:03 PM
May 16, 2025 at 5:06 PM
May 15, 2025 at 5:04 PM
May 14, 2025 at 5:05 PM
May 13, 2025 at 5:04 PM