Wis
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wis-wis.bsky.social
Wis
@wis-wis.bsky.social
I make games.
Idk what to say, see for yourself: https://wiswis.itch.io/
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Hello, people.
I'm Wis.
A game developer, curently working on "With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE."

The demo is live on Itch.io, if it piqued your interest: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
EARLY ACCESS RELEASE.

I'm glad to announce that "With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE." has entered into the Early Access.

Give it a try.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE. by Wis
Available for Windows
wiswis.itch.io
November 19, 2025 at 2:28 PM
Quick update: now there is an (optional) in-game timer to track how long it took to beat a level.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
November 15, 2025 at 11:37 AM
Little by little getting to the aesthetic part of the newest area.

So I've made an update to the arcs' 3D model (still very much WIP)

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
November 8, 2025 at 6:16 PM
More gameplay adjustments, now for the first area.

Currently working on adding a better difficulty curve by dividing areas into levels with enemy density progression.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
November 6, 2025 at 9:07 PM
Made the tunnels have more land to stand on, since jumping from one island to other in such a tight space didn't make for a satisfying gameplay loop.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
October 28, 2025 at 7:08 PM
Progress on one of the tutorial areas.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
October 23, 2025 at 5:45 PM
Finally got to work on the tutorial in the engine.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
October 8, 2025 at 7:20 PM
Decided to sidetrack working on the new area for a bit in a favour of bettering the tutorial (the latest playtest showed that people still have troubles with the game)

So here's a concept of one of the tutorial areas.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
September 26, 2025 at 7:36 AM
Have been working on promo material to bring to IRL showcases.

Don't have much to share in-game wise, since most of the work done was gameplay polishing (guess you'll have to play the soon-to-release update to see it)

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
September 15, 2025 at 6:28 PM
September 5, 2025 at 8:56 AM
Another enemy base animations (mostly) done.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
September 3, 2025 at 1:53 PM
Reposted by Wis
Hello Bluesky!
I'm Rivenducks, an Indie Game Developer/Artist/Writer.
I make funny weird games and sometimes they get super serious. I draw and write for them too.
Here's an short video about my works!
Check and play my games on itch: rivenducks.itch.io
#IndieGame #IndieGameDev #GameDev #GameDesign
August 26, 2025 at 9:31 PM
August 23, 2025 at 2:55 PM
(WIP) Vertical generation overview (I would've tackled it earlier if it weren't for certain green dashing enemies that kept targeting islands outside of their vision)

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
August 20, 2025 at 4:26 PM
(WIP) New area progress. Look at them green thingies go.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
August 14, 2025 at 10:17 AM
(WIP) Thinking of the next level's design, so here is a couple of environmental concepts I drew in the meantime.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
August 3, 2025 at 5:55 PM
Hello, people.

As promised, the Demo update is now live, and I can finally get to the Full Release development.

Check the latest Devlog on the Itch.io page for more info.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE. by WisWis
Available for Windows
wiswis.itch.io
August 2, 2025 at 11:21 AM
A sneak-peek of some new visuals.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
July 29, 2025 at 7:39 PM
Hello, people.

Here's a quick heads up to the game's dev process.

So far the plan's to polish the Demo a little (you can expect an update next week), and after get onto the Full Release development (4 levels overall)

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE. by WisWis
Available for Windows
wiswis.itch.io
July 25, 2025 at 11:14 AM
The new update for "With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE." is up and running.

Nothing big, just some polishing and minor bug fixes.

Live on Itch.io : wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE. by WisWis
Available for Windows
wiswis.itch.io
July 16, 2025 at 7:11 PM
Hello, people.
I'm Wis.
A game developer, curently working on "With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE."

The demo is live on Itch.io, if it piqued your interest: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
July 15, 2025 at 7:31 AM