Would like to one day get back into game development when I have the time and tools for it.
https://ko-fi.com/snowbatlunar
This is so far the best solution I can find for adding extra parts to a character during a TF
It's rough around the edges on some frames but I hope it'll be viable eventually
This is so far the best solution I can find for adding extra parts to a character during a TF
It's rough around the edges on some frames but I hope it'll be viable eventually
Still a bit rough looking though, I might need to add more geometry or something.
Still a bit rough looking though, I might need to add more geometry or something.
This model is still pretty rough around the edges but it's actually starting to resemble my artstyle which is the ultimate goal~
It was really struggling to render this in real time, too many modifiers probably
This model is still pretty rough around the edges but it's actually starting to resemble my artstyle which is the ultimate goal~
It was really struggling to render this in real time, too many modifiers probably
Trying to make this model as transformable as possible~
Trying to make this model as transformable as possible~
I learned how to get baking normals to work and as a test I made this, it looks so seamless going from the smooth small base model to the big one with the muscle definition~
I learned how to get baking normals to work and as a test I made this, it looks so seamless going from the smooth small base model to the big one with the muscle definition~