Winhanced
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winhanced.bsky.social
Winhanced
@winhanced.bsky.social
Winhanced is an application that brings a console-like experience to your PC handheld without the need to sacrifice the game compatibility that Windows offers.
Been making some really amazing progress on the road to our 1.0 release of Winhanced. Our focus is on what the community has been asking for Stability,Speed, and Polish.

Oh yeah and docked mode is now working! 🎉
November 20, 2025 at 1:57 PM
Winhanced is officially Xbox Full Screen Experience ready!

Feel free to use Winhanced as your front-end over the Xbox app without losing features!
September 22, 2025 at 9:01 PM
The UI for Winhanced has come a very long way since February! We are even integrated into the Xbox gamebar now! What do we think?
September 8, 2025 at 8:25 PM
Legacy + Living Glass are now one: Winhanced!

New Xbox Game Bar HUD with Command Center, AutoPilot, and instant pause/exit.

Faster, cleaner, future-ready for the Asus Xbox Ally X.

Patreon release this weekend! Public soon.
September 5, 2025 at 6:46 PM
Winhanced is now girly pop approved 💅

No but really we fixed the text and theming colors in the app for folks who use Windows 11 in light mode!
August 29, 2025 at 4:54 PM
Some more progress on reintroducing the overlay. universal pause/resume and quick exit are up and running again in the test environment!
July 30, 2025 at 5:36 PM
The Overlay in action and accessible from anywhere!
July 26, 2025 at 6:23 PM
Working on the in-app/in-game overlay today. I wasn't sure if I like centered or left-aligned for the window more so I made a toggle to flip between the two, and now I sort of just like having the option to choose!
July 26, 2025 at 5:31 PM
Asus Z13 Flow as a “handheld” yay or nay?
June 18, 2025 at 5:30 PM
Just in case you hadn’t heard your cloud libraries, Discord servers, and more are now available in Winhanced for early access Patreon members
June 17, 2025 at 11:22 AM
One of our awesome users (Foxy Plaid) shared a video of Winhanced in docked mode and oh does it look pretty 😍
June 6, 2025 at 1:23 PM
I’m so excited to share that just like GeForce now, we were also able to build per game recognition and the ability to launch games via Xcloud directly from the game details panel!

#indiedeveloper #pchandhelds
June 4, 2025 at 12:52 PM
June 2, 2025 at 8:40 PM
Still a work in progress, but if the Steam Deck can do it Winhanced can too 😜
June 2, 2025 at 1:10 AM
This is so exciting but we just launch our Winhanced Auto Pilot beta to our Patreon members!

In this initial release Autopilot uses a custom trained AI model to in realtime adjust TDP and system refresh rate to optimize battery savings and performance while gaming!
June 1, 2025 at 11:16 PM
Seriously shoutout to 0degreez, the other dev on this project. He has been talking about this feature for a while, and it’s amazing to see it coming to life! It will truly be a game changer!
May 27, 2025 at 6:06 PM
This is very ugly right now, but I wanted to share an early POC of Winhanced Discord integration.

If you login with your Discord account we can populate the different servers you are in with quick access to join a voice channel!
May 22, 2025 at 12:55 PM
Heck yes! Our sleep wake performance improvements have been successfully ported over the to the new version of the app!

I put my device to sleep at 11pm the night before off the charger, woke it back up and was instantly back in where I left off and didn’t even drop a %!
May 20, 2025 at 5:48 PM
With the updated UI release right around the corner, I wanted to provide clarity around the 2 downloadable versions of Winhanced.

I updated the sites download page with a feature comparison chart to help provide some clarity.

www.winhanced.com/support
May 19, 2025 at 1:35 PM
Wait a second… this isn’t the Pokémon Emerald I remember 👀
May 17, 2025 at 5:18 PM
So the new roll out out plan for Winhanced updates has been working really well!

Patreon supporters have been so lovely for tresting and sharing the small amount of bugs that week reached full stability on the build in 3 days!!!

I can’t wait to release this build to the public next week!
May 12, 2025 at 11:10 AM
First compiled build of the rewritten Winhanced is ready and entering closed testing! I am so excited to bring this UI and its broader device and input type support to the masses!
May 5, 2025 at 1:44 PM
So much awesome progress! The code rewrite now has smart game library caching that updates game art, metadata, and installed/owned library flags in the background every launch!

That and the game library views are populating correctly and without crashing!
April 20, 2025 at 6:45 PM
First time seeing the new UI on a device that's not my Z13 Flow! I am happy that for the most part it's scaling well! Just some minor spacing issues
April 15, 2025 at 2:06 PM
Hey folks we just released version Early Access 1.018! This new update includes the ability to launch Winhanced on start and an absolute ton of bug fixes! This is the most stable early access build yet!

ota.winhanced.com/fr/Winhanced...
April 15, 2025 at 3:21 AM