Wind Chimes Games
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windchimesgames.bsky.social
Wind Chimes Games
@windchimesgames.bsky.social
Solo indie game dev studio that makes otomes / romance visual novels.
✨Projects: Reanimation Scheme, Emberfate

Wishlist Reanimation Scheme: https://store.steampowered.com/app/1520740/Reanimation_Scheme/
Join our community: discord.gg/qKuA
Four games I've worked on 🎐

*Own projects*
Reanimation Scheme — my first commercial otome vn
Emberfate — my experimental MMORPG/chatsim vn

*Client Projects*
Royal Alchemist — one of my 1st commissions. I wrote Serin's route~
Killer Chat — I wrote the chatsim system for the project in 2 weeks!
November 22, 2024 at 7:24 AM
Hopping on the trend for this in case anyone wants to get to know the dev behind my games better 👉👈

1 like = 1 question answered! ✨
November 21, 2024 at 11:33 AM
The replace_old_items function basically maps the item object from the old class to the corresponding new class object -> removes the old object -> adds the new object

Obv there's some extra work I had to do behind the scenes to link the old item to the new item, but this is the logic behind it
November 1, 2024 at 2:59 AM
I use this frequently in my game Emberfate.

Example: for the upcoming update & DLC, I ended up rewriting the Inven & Mail system with new classes.

But I don't want players loading old saves to end up with a broken inventory or mail! So I use after_load to "migrate" old inven items / mail over
November 1, 2024 at 2:53 AM
Anyway, this one tip changed my life.

An example from my options.rpy that controls what folder of files are included when building the distribution and what aren't, based on what I set the INCLUDED_CONTENT and INCLUDE_VA variables to be.
October 31, 2024 at 7:54 AM
If you don't want to keep pressing Shift + O to open up console to read what it says, you can change your Preferences in the Ren'Py launcher so that it prints to a Command Prompt window instead that's open alongside your game for convenience

**Might not work on Mac, I've only tried on Windows
October 31, 2024 at 7:40 AM
VS Code has some extensions that shows your entire list of #TODO comments, so you can easily check all at a glance pre-release to make sure you're not forgetting anything

If you're using Ren'Py, there's also a place to look at all #TODOs in a project too in the Launcher:
Navigate Script > TODOs
October 31, 2024 at 7:26 AM
2. Use #TODO comments in your script files to mark places to come back to later so you don't forget!

In VS Code, there's extensions to color/highlight comments w/ specific phrases so they stand out even more. So for example, mine are green like this and a lot harder to miss when I'm scrolling
October 31, 2024 at 7:22 AM
I've been seeing some fellow VN devs share their experiences and tips here on Bsky lately, so I thought I'd join in and share some of mine too 🥺

Can't guarantee they'd be useful, but here we go.

⚠️ These come from the POV of a director, writer & Ren'Py programmer who knows nothing about art!
October 31, 2024 at 7:09 AM
✨show off your visual novel in 4 screenshots!✨

Reanimation Scheme is a magic fantasy #otome visual novel, where you play as a burned out necromancer investigating the mystery of spirits becoming unsummonable overnight — and fall in love along the way! 💖

store.steampowered.com/app/1520740/...
October 25, 2024 at 4:23 AM
Hi Bluesky!
I'm Windchimes, an otome/romance visual novel dev.

Projects:
🪄 Reanimation Scheme — otome VN with a necromancer heroine investigating the mystery of unsummonable spirits
Wishlist on Steam: bit.ly/rs-steam

🎮Emberfate — chatsim x MMORPG-sim romance VN, where you chat w/ & date guildies
October 19, 2024 at 4:18 AM