Currently living in Valencia.
Student at ESAT. Working on Elysian Siege.
"Game Feel" by Steve Swink 🎮🕹️
It explores why controls feel good — and how to design that intentionally.
I just started but it's been pretty eye-opening so far. Might be worth a look!
#gamedev #gamedesign #IndieDev
"Game Feel" by Steve Swink 🎮🕹️
It explores why controls feel good — and how to design that intentionally.
I just started but it's been pretty eye-opening so far. Might be worth a look!
#gamedev #gamedesign #IndieDev
It’s thoughtful, practical, and full of questions that really shift your perspective about game design.
Might be a good one if you’re into making games!
#gamedev #gamedesign #indiedev
It’s thoughtful, practical, and full of questions that really shift your perspective about game design.
Might be a good one if you’re into making games!
#gamedev #gamedesign #indiedev
Subtle, but it makes platformers avoid frustration🎮✨
#gamedev #platformers #IndieDev #GameDesign
Subtle, but it makes platformers avoid frustration🎮✨
#gamedev #platformers #IndieDev #GameDesign
It’s a tiny delay (0.1–0.2s) after leaving a platform where jumps still register — named after cartoon coyotes who hang in mid-air before falling. 🐾
💡 Adds fairness and smoother controls
Use it. Players will thank you.
#GameDev #IndieDev #IndieGameDev
It’s a tiny delay (0.1–0.2s) after leaving a platform where jumps still register — named after cartoon coyotes who hang in mid-air before falling. 🐾
💡 Adds fairness and smoother controls
Use it. Players will thank you.
#GameDev #IndieDev #IndieGameDev
⚔️ Fight Enemies!
They will try to stop you. Beat them!
🪜 Jump and Avoid Traps!
Jump and dodge! Dangers lie everywhere while pursuing your goal.
💎 Explore and Pick Up Rewards!
Everything you can find will help along the journey!
#GameDev #IndieDev #IndieGameDev
⚔️ Fight Enemies!
They will try to stop you. Beat them!
🪜 Jump and Avoid Traps!
Jump and dodge! Dangers lie everywhere while pursuing your goal.
💎 Explore and Pick Up Rewards!
Everything you can find will help along the journey!
#GameDev #IndieDev #IndieGameDev
I was about to release it… but decided to take it one step further.
To deepen player engagement, Odi’s perception will now shift based on your choices.
This means the story changes depending on how he sees things — not just what happens.
#GameDev #IndieDev
It was a great exercise in learning the core systems behind simulation and resource management.
If you have any advice or feedback, I'd love to hear it!
#GameDev #IndieDev #IndieGameDev
It was a great exercise in learning the core systems behind simulation and resource management.
If you have any advice or feedback, I'd love to hear it!
#GameDev #IndieDev #IndieGameDev
ESAT Valencia.
#GameDev #IndieGameDev #LevelDesign
ESAT Valencia.
#GameDev #IndieGameDev #LevelDesign
Here’s a sneak peek at the flowchart 👀✨
(Yes, Zeus had to be there for divine inspiration — artwork by the amazing Neal Illustrator!)
#gamedev #indiedev #gamedesign
Here’s a sneak peek at the flowchart 👀✨
(Yes, Zeus had to be there for divine inspiration — artwork by the amazing Neal Illustrator!)
#gamedev #indiedev #gamedesign
This is the layout stage, a 2D view used to plan the full flow of the level. At this point, I was focusing on pacing, player choices, and elements placement.
#Gamedev #leveldesign
This is the layout stage, a 2D view used to plan the full flow of the level. At this point, I was focusing on pacing, player choices, and elements placement.
#Gamedev #leveldesign
I’ll be posting progress, design thoughts, and probably some bugs that make me question my life choices.
#platformer#GameDesign
I’ll be posting progress, design thoughts, and probably some bugs that make me question my life choices.
#platformer#GameDesign