Wilson Siow
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wilkgames.bsky.social
Wilson Siow
@wilkgames.bsky.social
🇧🇳🇲🇾. Indie developer making Tikus Tales, a 3D action-platformer-collectathon. Where can I eat the best fried chicken?
Been unproductive for a while but managed to make an angy axolotl today. #indiedev #gamedev
November 12, 2025 at 4:19 PM
It's November and the internet has me ruined long ago. Here's some tongue in cheek humor. Pretty nuts.
#indiedev #gamedev #wishlistwednesday
November 5, 2025 at 4:11 PM
Cooking counterfeit charmander. #indiedev #gamedev
November 4, 2025 at 4:18 PM
Happy Halloween! Why is Suki still wielding a ketupat though...
#indiedev #gamedev #indiegame
October 31, 2025 at 3:24 PM
Spooky tree is very confused indeed.
#indiedev #gamedev #indiegame
October 29, 2025 at 5:33 PM
One of my favorite things about developing Tikus Tales is messing around with skins and adding cultural easter eggs. #screenshotsaturday #indiegame #gamedev
October 25, 2025 at 5:13 PM
❌Hitting them directly
✅Chucking rocks and pumpkins🎃at them
#indiedev #gamedev #WishlistWednesday
October 22, 2025 at 6:51 PM
Enemy AI working nicely. Owl goes sh-whooo-p!
#indiedev #gamedev
October 21, 2025 at 1:15 PM
A flying enemy? Not a problem.
#indiegame #indiedev
October 20, 2025 at 3:39 PM
A scary sentient flower, what shall I make it do? #screenshotsaturday #IndieGameTrends #indiegame
October 18, 2025 at 4:55 PM
October is a GREAT time to work on the spooky level and the Night Council fight.
#indiegames #indiegamedev #WishlistWednesday
October 15, 2025 at 3:55 PM
If you didn't know, there's a lot of throwing going on in Tikus Tales...like rocks, camels, frogs and snails. #screenshotsaturday #indiedev #gamedev
October 11, 2025 at 2:22 PM
Decided to add a few vertical camera angle options because people might want them, I guess?
#indiedev #gamedev #wishlistwednesday
October 1, 2025 at 3:46 PM
Finishing off a rough layout of Kampong Ayer. Watching the gameplay at 2x speed is pretty entertaining.
#indiedev #gamedev #MondayMotivation
September 29, 2025 at 7:36 AM
Remaking Kampong Ayer! Bounce on chonky 'buaya's chilling in the water. They get agitated though, so try to be quick!

Think you'll enjoy a cute little 3d platformer? Play the demo on Steam and hit that wishlist button!

store.steampowered.com/app/1770880/...

#indiedev #gamedev #wishlistwednesday
September 24, 2025 at 5:39 PM
Continuing with making the bosses for Tikus Tales. One rule I stick to is to not make them too intimidating, and they usually end up goofy looking. #indiedev #gamedev
September 21, 2025 at 6:28 PM
These past few days were all about making the first iteration of a few bosses. I really do like how the fox's tail animation turned out! Meanwhile, do check the demo out! Wishlists very much appreciated 🙏.

Steam page:
store.steampowered.com/app/1770880/...

#indiedev #gamedev #screenshotsaturday
September 20, 2025 at 1:52 PM
Council of the Night. Gonna be challenging to get right, but I'm very much looking forward to designing this fight! #indiedev #gamedev
September 19, 2025 at 4:17 PM
My current strategy is to work on multiple bosses at once. Here's a new one. The owl! Looks kinda derpy. #indiedev #gamedev
September 18, 2025 at 4:59 PM
A colorful cast of bosses. That's half of them! Am I almost done?
#indiedev #indiegame
September 17, 2025 at 4:48 PM
WIP: Easy mode snail boss.
#screenshotsaturday #indiedev
September 13, 2025 at 3:35 PM
The charged attack can be used to quickly clear a group of seemingly innocent frogs.
#indiedev #wishlistwednesday
September 10, 2025 at 2:40 PM
So sleepy but I promised myself to at least get the charged attack somewhat working...and it is! Happy weekend!
#indiedev #gamedev
September 6, 2025 at 5:53 PM
Been a hectic few weeks but managed to collect lots of data on the Tikus Tales experience! This video shows one of the more glaring issues and how I'm fixing it. A fun mechanic, but is it too easy now?
#indiedev #gamedev
August 20, 2025 at 4:07 PM
Those pesky desert meerkats count towards the kill count, so time your rock throws correctly to get 'em!
#indiedev #gamedev
August 6, 2025 at 6:00 PM