🌹WildRose
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wildrose-dev.bsky.social
🌹WildRose
@wildrose-dev.bsky.social
Indie Gamedev.
Furry.

Working on a dark comedy RPG where you play as a lost soul sent to Hell. Made in Godot.

Follow my progress here or at my website: wildrose.space

Desktop Linux user. FOSS enjoy-er.

🏳️‍⚧️She/Her
I don't think you intended for anyone to feel this way but it's how I felt the entire first playthrough.
July 26, 2025 at 5:35 AM
Playing around with normal mapped billboardrd sprites.

(This is a prototype, so I'm using some stolen sprites. Oops)mapped.

#gamedev #screenshotsaturday #GoToHELL
July 19, 2025 at 5:07 PM
Hi everyone! I have wrote my first #gamedev devlog on my website about the new idea and direction I will be going in. Who wouldn't like an rpg where you get sent to Hell?

I hope you can all join me in my journey with "Go To HELL!!!"

wildrose.space/devlog/Begin...
July 18, 2025 at 1:20 AM
Adding more textures to my game. I still need to make it look less like Minecraft...

#gamedev #screenshotsaturday
June 28, 2025 at 11:59 PM
Huh, people seem to like my basic pixel art + bloom effect.

#gamedev #pixelart
June 24, 2025 at 2:23 AM
I am going to be slightly sad when I need to replace all the stolen art in my #gamedev prototype with real assets...

Anyway here's a "selfie" I took while in gamedev hell
June 20, 2025 at 2:37 AM
Here is the art I made on stream.

I challenged myself to use random "New" palettes from lospec.

#pixelart #furry
January 5, 2025 at 8:47 PM
Just got ttf font rendering working.

#ScreenshotSaturday #gamedev #sdl3
January 4, 2025 at 7:51 PM
Just starting my new #gamedev project written in C.

over the last few days I got a basic setup for SDL3 and sokol gfx. It handles keyboard input, renders a texture and on debug builds the game code can be hot swapped.

All this just in time for #ScreenshotSaturday
December 28, 2024 at 10:53 PM
I made a little reaction image.

#pixelart #furry
December 26, 2024 at 3:14 PM
This is what I have been working on instead of gamedev,
a basic linux tool for creating RSS feeds for your website:

codeberg.org/wildrose/fee...

#foss #rss #tui #indieweb
December 8, 2024 at 11:31 PM
I just want to say I blame Spyro 3 for me being a furry.

#furry #lowpoly #Spyro #psx
December 8, 2024 at 4:09 AM
I could have fixed my open source project, or my website, or get back into gamedev. but instead I drew a furry.

#pixelart #furry #furryart
December 7, 2024 at 12:50 AM
Almost done with my RSS Feed manager, Feeder. I just need to:

1) Add build and publication times
2) Polish up the user experience
3) Port it to Windows and Web
4) Release Feeder and the source code

#programing #webdev #tui #ncurses
November 27, 2024 at 3:10 AM
This became longer than a weekend project but I've made some progress on my RSS feed generator.

#programing #ncurses #tui
November 25, 2024 at 2:24 AM
raygui was not as easy as I thought it would be for simple tools. So instead I'm returning to the terminal with ncurses.

#raylib #tui #curses
November 21, 2024 at 2:49 AM
I hope I'm not the only gamedev who chooses pixel art because I can not draw a straight line to save my life.
#pixelart
November 16, 2024 at 10:38 PM