Wiktoresku
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wiktoresku.bsky.social
Wiktoresku
@wiktoresku.bsky.social
3D artist; also doing some slight pixelart and gamedev.
Would call myself "Jack of all trades, master of none", but im bad at most things.
Just finished this Schneider-Brillié model that i've modelled and textures couple of days ago. My aim is to create a 3D print/papercraft prototype of this vehicle but it's going absurdly slowly 💀 Also i wonder if 600k tris for such vehicle counts as "game-ready"
December 12, 2025 at 1:18 AM
Driver test with a lot of doors/hinges. I guess it works noice.
November 25, 2025 at 1:50 AM
My rough-and-ready take on Rivendell, thrown together in Blender and Unreal Engine 5.
Not polished, not perfect - but I had fun experimenting and seeing it come to life, so there's that???
September 30, 2025 at 11:48 PM
My custom assault rifle just got approved for Unity Asset Store.
It's perfect for FPS or TPS projects & prototypes.
What you get: Unity prefab + materials set up and 3 switchable skins. (works both for URP and Built-in pipeline)
Check it out - assetstore.unity.com/packages/3d/...
G13a Assault Rifle (FPS/TPS) | 3D Guns | Unity Asset Store
Elevate your workflow with the G13a Assault Rifle (FPS/TPS) asset from SUNDIO. Find this & other Guns options on the Unity Asset Store.
assetstore.unity.com
September 26, 2025 at 7:04 PM
Testing out some morphing animations
#animation #gamedev #blender #lowpoly
September 18, 2025 at 8:45 AM
Decided to model this crimping tool in 3D. Fun little break from my usual gun projects.

www.artstation.com/artwork/qJzoGL
Hydraulic Cable Pliers/Crimpers, Wiktor P
A cool looking tool used to crimp lugs onto cable end bits. I had the opportunity to use this heavy boi and thought about how good it would do as a blunt weapon in style of Half-Life's crowbar or Bios...
www.artstation.com
September 15, 2025 at 6:34 AM
Finished a test assignment: a game-ready Lee-Enfield scope model.
Built with efficiency and realism in mind—clean topology, optimized textures, and ready for real-time use.

Always enjoy pushing realism while keeping things somewhat optimized. 🎮✨

#3DArt #GameDev #Props #Blender
September 3, 2025 at 5:10 PM
Did recently a mish-mash of popular guns from 1980s-2010s era with custom design that so i'd enjoy something including my own initial concepts instead of going straight to 3D.
link: artstation.com/artwork/XJ8OlL

#3DModeling #Blender #gameready
September 1, 2025 at 10:11 PM