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In your sources menu for the game scene, you add an Application Audio Capture
Then, double click it and select your game - in my case this is Dead Space.
Boom! As long as that window exists, the audio is captured whether its in focus or not!
In your sources menu for the game scene, you add an Application Audio Capture
Then, double click it and select your game - in my case this is Dead Space.
Boom! As long as that window exists, the audio is captured whether its in focus or not!