Jerico Tenmatay
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whimsee.bsky.social
Jerico Tenmatay
@whimsee.bsky.social
I do stuff. Sometimes J-E Translator. Often JRPG enjoyer. Always things builder.
https://links.yakuaru.com
This fight still sucks, especially in Tactician. But it made me who I am today, because nothing is sacred and exploits are fair as long as you win. XD
November 26, 2025 at 4:49 AM
I know there's no financial incentive, but I do wish anime distributors like CR handled their metadata better. Going through their titles for the sub archive, I ran into so many external and internal inconsistencies that I'm truly surprised they got at least a handful right.
November 14, 2025 at 5:09 PM
I had to learn Rust but I finally rebuilt my CR subtitle pull program for SubArchivist, which means this project is back in action!

This had to be done to reduce tedium for my own sanity and to streamline some steps my Python glue code can't accommodate.
November 7, 2025 at 6:27 AM
Looks like search algorithms did their thing and now lots of people have found SubArchivist.

That's nice, but uh... guess I have to include last season's subs and to do it more efficiently, I really should fix up my code. XD
October 7, 2025 at 7:50 PM
Just finished Shuten Order. Despite the scuffed localization and some jank ideas, you wouldn't think this was a Kodaka directed game with how coherent and clear its message and execution is.

Hell, if anything, he did a Kojima and expressed the same sentiments as HL if you look past the wackiness.
September 25, 2025 at 9:22 AM
Might be a crazy thought, but I think a lot of us in our late 20s onward are probably as old or older than our parents on a mental level. We've been forced to process so much on our own because it wasn't a thing then and it's not as easy anymore to simply look away and pretend it doesn't involve us.
August 28, 2025 at 6:36 PM
Finished Hundred Line. The best games for me are ones whose ambition crosses over to excessive indulgence and somehow finds its way back again.

It makes the art human as we're not meant to make art for others. We do it for ourselves first and hope that others can relate.

This is one of them.
August 25, 2025 at 4:04 PM
Major Yakuaru 3.0 update. Streamlining aside, you can add terms independently now! This is fully automated as long as the submission rules are follow.

Been a long time coming with a database migration because the previous manual method became too unwieldy as it hit 600 terms. Enjoy!
August 20, 2025 at 3:32 AM
Almost done with the Yakuaru rebuild, then I realized I need to implement more validation checks for submissions.

Of course, it's not like people are gonna submit garbage data, but it's easy to do accidentally, hard to clean up when it goes through, and people are people and do weird stuff.
August 18, 2025 at 5:39 PM
There is one good thing about the current AI translation slop fest, and that it finally tipped over my "maybe these bad faith actors have a point somehow because there sure are a lot of them and maybe the subtext has substance" sense to "nope, too lazy to learn, not worth the time and energy."
July 22, 2025 at 9:51 PM
Ngl, I'm half-contemplating dropping this degree and just begin writing or making videos about things I wish could be understood better. Or build things that help people and achieve my goals.

It's just that the "Plan B for self-preservation" part of that ideal still has to be covered.
July 14, 2025 at 9:26 PM
Finished with my AX 2025. Been doing this for 10 years and the past ones have been one of best times I've had just wandering around.

Sure, this con has its issues and memes and growing pains, but the average experience, has been smoothed out and there's more variety compared to pre-covid.
July 5, 2025 at 11:31 PM
Ngl, it does make me uncomfortable seeing Gen AI being considered without nuance in my MLIS lectures.

I get the core principle of being open to new and emerging technologies, but this one carries the cost of ignorance of the kind of damage it causes and has been causing despite good intentions.
June 26, 2025 at 5:20 PM
Finally got some time again to work on the Yakuaru rework. Looks like I can't avoid JS if I wanna implement an okay anti-spam measure. It works pretty well though.

Now to work out checks and catches for duplicate entries.
June 17, 2025 at 9:43 PM
I've lived a life in another country deeply enough to take in its vibes, and it still surprises me how America's prevailing motivator is fear.

Whatever it is, good or bad, but mostly bad, there's usually an undercurrent of fear that causes people to double down like no tomorrow.
June 16, 2025 at 10:04 PM
Ending 45, 150 hours in. I bumbled through the funny/weird routes first because I had a feeling this was gonna hit hard. It did. What a ballsy game. This game really will stay with me for a long time and I still have tons of endings to do. XD
June 9, 2025 at 8:38 AM
MLIS courses start again. I'm still iffy if I'm gonna through with it. The last sem really drove home why the academe ain't for me. Same ideals, but different approaches and philosophies, really. But let's see. Still too early to decide.
June 3, 2025 at 4:39 AM
Two routes down in Hundred line (the gag routes) and I finally stumbled into the Killing Game route. XD

Good timing because some offhandedly mentioned stuff and events in there scaffolded the setup here while also making the payoff more palpable.
May 22, 2025 at 4:00 PM
Looking at Shuten Order, I'm loving that they're advertising the routes. That's partly because of the gimmick I suppose, but if this is their swing at advancing the VN genre, I'm game. They have a solid engine to do that with as well.
May 21, 2025 at 4:53 PM
Been playing Hundred Line longer than I thought I would. Really solid game. Will likely 100% it at this point, but what really kept me locked in is it respects your time.

It's a lot, it knows it, and it gives you tools to reduce the friction of grinding, or eliminate it entirely.
May 19, 2025 at 4:29 PM
This academic writing course really did a number on my mental health. Lol.

I can write well, and the constraints set made sense. But I simply didn't agree with how restrictive it is, turned in a paper I'm not happy with to get a decent grade, and my brain made sure I'd regret it. XD
May 16, 2025 at 7:37 PM
Been feeling this strong compulsion to do something good with my life. Leave a lasting legacy, if you will. I don't know what it is. I just know how it feels and whatever I'm doing now ain't it.
May 14, 2025 at 6:26 PM
Oh right. I have to figure out an anti-spam/bot method for site submissions. I really want to cut out outside dependencies so no captcha unless it's self-hosted, but any lightweight, simple-but-effective validation method will do.
April 25, 2025 at 9:37 PM
These days I think it's pretty wild that I'm living in the midst of this insanity, but I imagine it was the same back then for my parents. Different freedoms. Different constraints. Same problems. That's probably why it's frustrating.

Nothing's changed. But people and mindsets have.
April 24, 2025 at 3:55 PM
Ngl, I think what's messing me up with this masters course is how tedious it is just to access information.

As an advocate of free access to information, I understand why it may cost something because capitalism, but accessing them shouldn't be like pulling teeth.
April 23, 2025 at 8:23 PM