Whale
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whaleatelier.bsky.social
Whale
@whaleatelier.bsky.social
Illustrator & Indie Developer from Copenhagen, Denmark
I post my art here?
Also making my own farming game, I try to make 1 daily post about it.
I like EGOIST, BBCF & UNI

Pixiv: http://pixiv.net/users/7754848
Fanbox: http://whale.fanbox.cc
I made a Street Fighter 6 style frame data display bar 🔥

So why did I make a frame data displayer in a farming game?
Fighting game brain rot 🔥🔥🔥
January 17, 2025 at 8:46 PM
One of the elements I'm inspired by isekai stuff is appraisal.
Finding and inspecting new items, plants etc. is planned to be a core part of the gameplay and progression.
November 29, 2024 at 10:34 PM
Not the prettiest road, but roads prevent new stuff from spawning on top of it, increases movement speed slightly and reduces stamina cost, allowing the player to move faster overall.
November 26, 2024 at 10:24 PM
On another note, during the time I wasn't working on my farming game I was working on a 2D sidescrolling action roguelike with a character creator. It was supposed to be unisex in the end.

My current goal is to have a demo for both my farming game and this which doesn't bug out all the time.
November 25, 2024 at 10:52 PM
Chop the wood
November 23, 2024 at 10:18 PM
Just mining. I need to spawn the vfx at impact point 🙃
November 22, 2024 at 10:54 PM
Not exactly sure about the details but I have moveable pots where you can plant your... plants...

I enjoy the aesthetic and also the idea of being able to bring them inside.
November 19, 2024 at 7:49 PM
I don't know if I'll do multiple different outfits, but I will do hats as they're easier to make and I like the vibe 🔥
November 18, 2024 at 9:29 PM
This is the sorta vibe I'm going for, with WIP models of the cast.

I think I also have to do an indoor version, as I "building a house" is part of the game.
November 17, 2024 at 5:35 PM
I am tying a lot of the character interactions to cooking.
The idea is that the characters eat together and vibe while also incentivising players to cook different recipes.

Also have to adjust the lighting 🙃
November 14, 2024 at 7:54 PM
WIP crafting.
All items have a quality value and things take time to craft.
I would love to have a cool skill based mini game for it, but that will probably be for another game.
November 13, 2024 at 6:56 PM
For my farming game, watering and spacing of plants affect the quality and growth of plants.

The flowers is just a WIP visual to show the plant bolted which gives you seeds when harvested.

I've had a lot of silly joy googling how to space my own plants at home.
November 12, 2024 at 10:52 PM
Quick iteration of charging spells

Also if I wanna post daily, I should do it earlier 🙃
November 11, 2024 at 10:36 PM
By using your spells and skills, you can make your spells stronger.

I'm considering whether to require charging the spell to get the stronger version, basically to still have access to the weaker versions.
November 10, 2024 at 9:51 PM